1X (Advanced) Bard

Level

KXP

Wizard/Druid
123 456 789

TH

1

0

1-- --- ---

1

2

2

2- --- ---

3

3

4

21- --- ---

5

4

8

32 --- ---

7

5

16

421 --- ---

9

6

32

422 -- ---

11

7

64

432 1-- ---

13

8

112

433 2- ---

15

9

176

433 21- ---

17

10

256

443 22- ---

19

11

352

444 33 ---

21

12

704

444 441 ---

23

13

1056

555 442 --

25

14

1408

555 442 1--

27

15

1760

555 552 1-

29

16

2112

555 553 21-

31

17

2464

555 553 32

33

18

2816

555 553 321

35

19

3168

555 553 331

37

20

3520

555 554 332

39

21

3872

555 554 442

41

22

4224

555 555 443

43

23

4576

555 555 553

45

24

4928

555 555 554

47

25

5280

555 555 555

49

26

5632

666 655 555

51

27

5984

666 666 655

53

28

6336

666 666 666

55

29

6688

777 766 666

57

30

7040

777 777 766

59

31

7392

777 777 777

61

32

7744

888 877 777

63

33

8096

888 888 877

65

34

8448

888 888 888

67

35

8800

999 988 888

69

36

9152

999 999 999

71

 

 

Requisites:

Dex 12, Int 13, Chr 15;

 

Class Slots 2

Alignment:

Any N

HD/level:

3d6

Weapon Prof:

2*level

To Hit Table:

Rogue

Groups:

Rogue, Futureshifted

CF:

4

 

 

Saving Throws:

PPD:

level+5

Fort:

level+0

RSW:

level+4

Reflex:

level+2

PP:

level+6

Will:

level+0

BW:

level+2

Spell:

level+3

 

Knows Arcane Wizard spells up to LVL/2. Knows Druid spells. Gets Dex or Int bonus to spells.

Bar Dex ([Stat-14]*2).

Can buy Exceptional Int and/or Chr for 1 weapon prof. each.

40 Rogue points per level and 1 Rogue pick per level. May spend 2 picks to take an Arcane Rogue pick. Automatically knows all Bard Rogue abilities.

+(Dex/20) V Actions (round down)

+(Int/20) M Actions (round down)

Each Level: +1 kit.

Level 1: 0, LVL/d: Legend Lore, make a LVL+ (Int modifier) check vs. DC of 10, 20, 25, or 30.

Level 1 : 1bP, (LVL+4)/d: Make a LVL+ (Int modifier) check and choose 1

         Counter a spell (DC=check),

         Charm a group (DC=check),

         Dispel Magic (DC=check),

         Allies get +Check*2 hp,

         Allies get +Check to To Hit and dmg,

         Allies get +Check to AC and Saves.