Arch Divine3/Demideity3

Level

KXP

Div3


468 AC

TH

1

0

1-- --

33++3

2

3000

21- --

36++6

3

9000

321 --

39++9

4

30000

432 1-

42++12

5

45000

543 21

45++15

6

63000

654 31

48++18

7

84000

765 41

51++21

8

108000

876 51

54++24

9

135000

987 61

57++27

10

165000

998 71

60++30

11

198000

999 81

63++33

12

234000

999 91

66++36

13

273000

999 92

69++39

14

315000

999 92

72++42

15

360000

999 92

75++45

16

408000

999 92

78++48

17

459000

999 92

81++51

18

513000

999 92

84++54

19

570000

999 92

87++57

20

630000

999 92

90++60

21

693000

999 92

93++63

22

759000

999 92

96++66

23

828000

AAA A2

99++69

24

900000

AAA A2

102++72

25

975000

AAA A3

105++75

26

1053000

AAA A3

108++78

27

1134000

AAA A3

111++81

28

1218000

AAA A3

114++84

29

1305000

AAA A3

117++87

30

1395000

AAA A3

120++90

31

1488000

AAA A3

123++93

32

1584000

AAA A3

126++96

33

1683000

AAA A3

129++99

34

1785000

AAA A3

132++102

35

1890000

AAA A3

135++105

36

1998000

AAA A4

138++108

IH - Ascension (Beta Version 3[1]Requisites:

HCL 21 or Divine3 15, HNCL 36;

six 45's or three 54's

Alignment:

any

HD/level:

& 1d20i

To Hit Table:

Demigod

Save Table:

Demigod

Reference:

ImmHBAsc3

Groups:

Demigod(x3),  

 

 

[X] Section stats

ihp

+3+LVL

iTH

+3+LVL

P Save

+3+LVL

M Save

+3+LVL

War

+3+LVL

Rog

+3+LVL

PPsi

+3+LVL

Wiz

+3+LVL

Pri

+3+LVL

MPsi

+3+LVL

 

Deflection Bonus (Ex): +(Chr bonus) to iAC.

Natural Armor Bonus (Ex): iAT source of +HNCL/4 (round down)

Damage Reduction (Su): DR 15/Epic.

Divine Bonus (Ex): +6 divine bonus to: armor class; attack rolls; checks (ability checks, caster level checks, skill checks, turning checks); difficulty class (for any special abilities, spell-like abilities, spells); initiative; saving throws and spell resistance.

Maven (Ex): They also have their skill ranks raised to maximum for each skill they know.

Spell Resistance (Su): xSR (Spell Resistance) HCL+13.

Abilities (Ex): +12 to each Ability Score.

Level N (every level): +1 G action. Can downgrade a G to an X.

This class gets 4th (Cosmic), 6th (Transcendent), 8th (Omnific), 10th (Metempiric), and 12th level Concordant spells. (The names in parentheses are from the original source)

4th through 8th level spells are cast by using an X action.

10th+ level spells are cast by using a G action. They are resisted using GR.

(S) in spells indicates that the spell can be chosen more than once and stacks.

 

 

 

 

SL

Spell

Effect

New

4

Elusion

You can make a Reflex save against an attack roll (TH + d20 result) to avoid it.

yes

4

Pugnacious

DR(all types) is doubled

yes

4

[Total] Ability Score

Add your opponents ability score to your own

yes

4

Unearthly Weapon Specialization

Your critical hit damage becomes your base damage

yes

6

Digesto

Assimilate a helpless target: Gain all the better stats, HD, and abilities between both.

yes

6

Invinciblity

You can make a Fortitude save to avoid damage from any source. The DC = dmg.

yes

6

Orichalcum Body

+232 Str, iDR100/-, +152 armor bonus, -46 Dex, overlaps other “body” powers.

yes

6

Sophism

You can make a Will save vs. an opponent’s level to avoid any type of assault

yes

6

Ultimate Weapon Specialization

Number of attacks/limb=TH/5

yes

8

Absolute

++N on all rolls = sum of opponents’ concordant levels in the room.

yes

8

Omnipersonal

When you are damaged, all opponents in your group also suffer your damage.

yes

8

Neutronium Body

+482 Str, iDR1500/-, +635 armor bonus, -96 Dex, overlaps other “body” powers.

yes

10

Metempiric Toughness

+1 iihp

yes

10

Unearthly Defence

+1iiAC

yes

10

Metempiric [Effect]

One of your effects is a No Resistance per hit.

yes

10

Omnific Weapon Specialization

+1iidmg

yes

12

Metemparity

You have level = (ArchDivine3 level) in every Concordant class

yes

12

Transunique

One of your Concordant classes is set to level 36.

yes

12

Omnific Nullification

Pick an N<=11. Immune to Nth level Concordant effects

yes

12

TransMetempiric [Effect]

One of your effects is a No Response per hit.

yes

12

Venderant Nelab Body

+1 to multiplier; As you are branded; stacks with other “body” powers.

yes