Arch-Emulator

Level

KXP

1

0

2

0.5e

3

1e

4

2e

5

4e

6

8e

7

16e

8

30e

9

60e

10

100e

11

150e

12

200e

13

250e

14

300e

15

350e

16

400e

17

450e

18

500e

19

550e

20

600e

21

650e

22

700e

23

750e

24

800e

25

850e

26

900e

27

950e

28

1000e

29

1050e

30

1100e

31

1150e

32

1200e

33

1250e

34

1300e

35

1350e

36

1400e

Requisites:

Str 6+e, Dex 6+e, Con 6+e, Int 6+e, Wis 6+e, Chr 6+e

Alignment:

any

HD/level:

d8

Weapon Prof.:

3+level/3

To Hit Table:

Cust

Save Table:

Cust

Groups:

Custom

Complexity:

CF=6, GF=6

Pick an "e" (emulation) factor. This must be at least 6 and be an integer. You may change "e" during a reset, but you must meet the new stat requirement (you cannot "owe" stat points). Note this class cannot be added at all unless you have straight 9's in stats. CF=7: e can be any positive number. CF=8: e can be negative.

You duplicate the powers of up to LVL classes. You get your total XP in this class to spend on each of these classes to see what level you are in each class. You must meet the stat and level requirements of each class you duplicate, but these requirements do not add to each other. You get the spell/psi progression, "Level:" abilities, and rogue-like abilities of each class. You do not get the HD, weapon proficiency progression, TH, or saves of the classes.

Your duplicated level must be equal to or less than "e". If it is above that, it is lowered to "e". Note that your duplicated level may exceed your true level in this class. Your CL is always your level in this class, unless a "Level:" ability changes this.

This class cannot duplicate classes from the Custom, Concordant, or Monster groups. CF=7: This class can duplicate classes from any groups.