Level
|
#
|
Spell
|
2
|
1
|
1M: A group gets +LVL V actions (no save)
|
4
|
1
|
1M: A group gets +LVL TH (no save)
|
4
|
2
|
1M: A group gets +CL dmg (no save)
|
4
|
3
|
1M: A group gets +CL AC (no save)
|
4
|
4
|
1M: A group gets +LVL saves (no save)
|
4
|
5
|
1M: A group gets +LVL P actions (no save)
|
4
|
6
|
1M: A group gets +CL*2 current and max hp (no save)
|
4
|
7
|
1M: A group gets +CL B actions (no save)
|
4
|
8
|
1M: A group gets +LVL set Str.
|
4
|
9
|
1M: A group gets +LVL set Dex.
|
4
|
10
|
1M: A group gets +LVL set Con.
|
8
|
1
|
1M: A group gets +1 iTH with their next attack (no save)
|
8
|
2
|
1M: A group gets +1 idmg with their next attack (no save)
|
8
|
3
|
+LVL to CL for 4th level Battlemonger spells
|
8
|
4
|
1M: A group gets +CL% iBR (irreducible BlahR = iRMPIR) (no save)
|
8
|
5
|
1M: A group gets +LVL M actions (no save)
|
8
|
6
|
1M: A group gets +1 max ihp or +1 max+current ihp if they have at least 1 ihp (no save)
|
8
|
7
|
1M: A group gets +CL C actions (no save)
|
Warmonger 2 (12)
|
1
|
1M: A group gets +PCL Q∞V actions (infinitely quick V actions)
|
Warmonger 4 (14)
|
1
|
1M: A group gets +PL iTH
|
Warmonger 4 (14)
|
2
|
1M: A group gets +PCL idmg
|
Warmonger 4 (14)
|
3
|
1M: A group gets +PCL iAC
|
Warmonger 4 (14)
|
4
|
1M: A group gets +PL isaves
|
Warmonger 4 (14)
|
5
|
1M: A group gets +PCL Q∞P actions (infinitely quick P actions)
|
Warmonger 4 (14)
|
6
|
1M: A group gets +PCL ihp
|
Warmonger 4 (14)
|
7
|
1M: A group gets +PL X actions
|
Warmonger 4 (14)
|
8
|
1M: A group gets +25*PCL set Str
|
Warmonger 4 (14)
|
9
|
1M: A group gets +25*PCL set Dex
|
Warmonger 4 (14)
|
10
|
1M: A group gets +25*PCL set Con
|