See [Q16] for Psi16 rules and powers.
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Can manipulate an object with TechF equal to your level or less.
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Each Level: Spend 2 Weapon Profiencies: +1 instance of exc Str
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Level 1: +1 Technological proficiency slot per level (see [P8.8]).
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Level 1: Immune Poison
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Level 1: Immune Hold, Charm, Fear
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Level 1: You may choose to be Class VI/Esper-blind if you like. This does not cover Psi8, Psi16, and X24, but it covers all other frequencies.
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Level 1¶: Indestructible: You are immune to Disintegrate and other effects that would destroy your body. CF=5: +1 max ihp.
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Level 1: Infect: Your unarmed dmg is vile dmg. You may divide your unarmed damage by 10 to deal it to a random stat instead. Roll a d6 while rolling dmg to determine which stat it goes to. This is per P action.
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Level 1: Trample: Excess melee and/or ranged damage you deal may be dealt to another target within your reach.
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