Lvl
|
Ability | -50% | -100% | -150%
|
Act
|
Base
|
Penalty
|
Bonus
|
1
|
Design an engineering task | Construct a designed engineering task | Evaluate design or construction of an engineering task (building, etc.).
|
M
|
10
|
Int-13
|
Int-15
|
1
|
inRR || inaRR || inaaRR ( | TechR in addition to RR)
|
0
|
30
|
Con-13
|
Con-18
|
1
|
Resources: Gain LVL*Chr*10 gp per reset.
|
1
|
Know Visual History | Object Reading | Identify | Legend Lore
|
0 | M
|
0
|
Wis-15
|
Wis-17
|
1
|
Legend Lore | Identify | Object Reading | Know Visual History
|
0 | M
|
0
|
Int-15
|
Int-17
|
2
|
Lower Encumbrance Party | Zero Encumbrance Party | No Armor Penalty Party | AC types fully add Party
|
PM
|
5
|
Str-14
|
Str-19
|
2
|
Map the Dungeon | Erase ? | Create/Destroy Door
|
M
|
0
|
Int-10
|
Int-15
|
4
|
Yield Other | Corrode Other | Buckle Other | Fracture Other
|
VM
|
10
|
Dex-10
|
Dex-14
|
4
|
Find/Remove x2 Traps/Tricks | Magic/Psi | OutPhase ( | 30') ( | x1 Special)
|
V
|
20
|
Dex-9
|
Dex-12
|
5
|
Transmute mud/rock | wood/metal | water/dust | polymorph any object
|
M
|
30
|
Int-1
|
Int-2
|
8
|
Create/Destroy Wall | Create/Destroy Corridor | Tessermap
|
MM
|
10
|
Int-15
|
Int-19
|
13
|
Relocate “N”, “SB”, or any non-letter symbol 1 room distant
|
M
|
25
|
Dex-6
|
Dex-12
|
18
|
Erase a “B” of DL I || DL II || DL III || ect.
|
MM
|
0
|
Int-20
|
Int-30
|