You may always purchase Hirelings even during combat. CF=5: Divide the cost of Hirelings by LVL.
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Level 1: 0, N subordinates spend 1bV when you are moving: +N inchs of movement. They must be capable of moving. Round down. CF=5: +N RV actions this segment.
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Level 2: 0, N subordinates spend 1bP, when you are making an attack: +N TH/dmg. They must be trained in fighting. Round down. CF=5: +N RP actions this segment.
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Level 3: 0, N subordinates spend 1bZ when you are using an item: +N charges refilled. They must have that item’s wear location open. CF=5:+N RE actions for that item this segment.
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Level 4: 0, N subordinates spend 1bM, when you are casting a spell: +N CL. They must be capable of casting spells. Round down. CF=5: +N RM actions this segment.
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Level 7: Your subordinates get +LVL A actions. CF=5: +LVL C’ actions.
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Level 9: You may purchase “More than enough” hirelings. CF=5: +LVL subordinates summon slots.
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Level 12: 0, N subordinates spend 1bF, when you are attacking: +N number of attacks. They must be capable of attacking more than once/P action. Round down. CF=5: +N RF actions this segment.
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Level 15: CF=5: 1F, Sacrifice N subordinates, 1/day: +N/10 ML this round. |