Dan Vincent, Collective Player

Level

KXP

Spells

123 456 789 A

1

0

11- --- --- -

2

5

21- --- --- -

3

10

220 --- --- -

4

20

321 --- --- -

5

40

321 0-- --- -

6

80

432 1-- --- -

7

160

432 10- --- -

8

320

543 21- --- -

9

640

543 210 --- -

10

1280

654 321 --- -

11

1400

654 321 0-- -

12

1700

765 432 1-- -

13

2000

765 432 10- -

14

2300

776 543 21- -

15

2600

776 543 210 -

16

2900

777 654 321 -

17

3200

777 754 321 -

18

3500

777 765 432 -

19

3800

777 776 543 -

20

4100

777 777 654 -

21

4400

777 777 765 -

22

4700

777 777 776 -

23

5000

777 777 777 -

24

5300

888 877 777 -

25

5600

888 888 877 -

26

5900

888 888 888 0

27

6200

888 888 888 1

28

6500

888 888 888 1

29

6800

888 888 888 2

30

7100

888 888 888 2

31

7400

888 888 888 3

32

7700

888 888 888 4

33

8000

888 888 888 5

34

8300

888 888 888 6

35

8600

888 888 888 7

36

8900

888 888 888 8

Race Adjustments:

 

Str

Dex

Con

Int

Wis

Chr

Cml

AT

hp

TH

Div

+3

+0

+0

+5

+0

+0

+0

+5

+6

+0

÷1

 

Requisites:

Str 23, Int 25,

 

Race Slots 1, Class Slots 2

Alignment:

Any G

HD/level:

2d6,

Feats:

1+level

To Hit Table:

0+level/2

Save Table:

0+level*2++1

Groups:

Arch, Wizard

CF:

3

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Gonna fix your little red wagon!”

Counts as Human with 2 for 1 trading. Prehensile ponytail (arm at ½ Str bonus).

Knows Captain, Dragon Mage, Protolich, spells. Gets Str or Int bonus to spells.

Knows Psi14 powers (m=SL2, M=SL5, G=SL8, S=SL 11). PSP’s=Level*10.

You may "material component" spells/powers, by spending 1Z action.

Level 1: +1 Fox familiar. (Level 1: +2 Int, Level 9: +2 Int; Can reroll 1 save/r).

Level 2: +1 DL=LVL/2 My Little Pony Mount (choose Pegasus or Unicorn).

Level 3: You may cast Psi11B as spells (m=SL1, M=SL4, G=SL7, S=SL 10).

Level 4: 2/reset: Convert a spell not on the list from MTG to D&D.

Level 5: Physical Fury: Can use all your P actions this segment, afterwards are Exhausted and cannot use P actions for 1 turn

MTG Spells:

Damnation* (SL=4): Slay a group (no save).

Helm of the Host* (SL=4): Create a Unique Helmet with "On your turn, create a copy of equipped subordinate. That subordinate loses uniqueness and gains haste. You may have CL copies this way in a slot.

Terror* (at SL=4): Target is slain (no save, doesn’t affect Undead/Golems/things w/out souls)
Hatred* (SL=5): 1bM, pay N hp: Target gets +N to hit and dmg this segment.

Rise of the Dark Realms* (SL=9): Resurrect all creatures from one group slain this round as your Revives (1/2 DL, +1 Slot).

Dread Cacodemon* (SL=10): Summon a DL X demon. Slay all creatures in 1 group (no save), and a group of your summons can’t act this segment.

Hypnox* (SL=11): Summon a DL XI flying nightmare horror and all enemys’ progressions become spent.

B.F.M.* (SL=15): 1X: Summon a DL XV The-Biggest-Baddest-Nastiest-Scariest-Creature-You'll-Ever-See (Costs 2 summon slots, counts as a B.F.M. familiar).