Express Custom

Level

KXP

TH

1

0

+0

2

6

+1

3

12

+2

4

24

+3

5

48

+4

6

96

+5

7

192

+6

8

384

+7

9

768

+8

10

1536

+8

11

1836

+9

12

2136

+9

13

2436

+10

14

2736

+10

15

3036

+11

16

3336

+11

17

3636

+12

18

3936

+12

19

4236

+13

20

4536

+13

21

4836

+14

22

5136

+14

23

5436

+15

24

5736

+15

25

6036

+16

26

6336

+16

27

6636

+17

28

6936

+17

29

7236

+18

30

7536

+18

31

7836

+19

32

8136

+19

33

8436

+20

34

8736

+20

35

9036

+21

36

9336

+21

 

144303143032042Requisites:

Any 30, 2 Class slots

Alignment:

Any

HD/level:

& +1d2

Weapon Prof.:

& +Level

To Hit Table:

& Custom ++1

Save Table:

+(LVL+8)*3 ++1 with max of LVL+8

Reference:

RDM

Groups:

Custom,   

Complexity:

CF=5

Level N (every level): Spend 4 Weapon proficiencies: +1 instance of exceptional Stat.

Level N (every level): Pick an ability on this character with an activation cost. It’s F action costs go to M, M go to P, P go to V. CF=6: V go to 0 (free) actions. Free actions are limited to LVL/r in this way. CF=7: 0 (free) go to 1N (no action at all). Limited to 1/half segment this way.

Level 4:  Pick up to LVL abilities with action costs you have (may leave as "open slots"). You may material component them.

Level 9: +LVL F cost picks from ArchCustom2 (works on this class).