Hecatoncheires/Hunded-Handed One3

Level

KXP

1

0

2

1000

3

3000

4

6000

5

10000

6

15000

7

21000

8

28000

9

36000

10

45000

11

55000

12

66000

13

78000

14

91000

15

105000

16

120000

17

136000

18

153000

19

171000

20

190000

21

210000

22

231000

23

253000

24

276000

25

300000

26

325000

27

351000

28

378000

29

406000

30

435000

31

465000

32

496000

33

528000

34

561000

35

595000

36

630000

 

Requisites:

HNCL 20, Str 20, Con 12

Alignment:

CE

HD/level:

& 4d8

Weapon Prof:

5*level

To Hit Table:

19+level

Save Table:

19+level

Reference:

Epic Level Handbook

Groups:

 Mon, Con(x2)

Complexity: CF=5

Gets 1X action. Abomination traits (immune shapechange and varients, sustain stats, immune mine effecting, Fire/cold resist 20, true seeing cont., nondetection, blindsight, telepathy range 1000ft)

Each Level: +1 head.

Each Level: +2 arms. Counts as set of arms.

Level 1: +30 Str, +20 Con, +2 size Categories.

Level 1: +30 natural AC, +20 insight AC.

Level 1: troll-like regen 40, fasthealing 50.

Level 1: SR 70, DR 60/+12, immune electricity and variants.

Level 1: No off-hand penalties for fighting with multiple weapons.

Level 2: +2*(number of your heads) to listen, spot, and search checks.

Level 3: 1V: Choose one – greater magic weapon, shield, or fly.

Level 4: 1X: Summon a DL = LVL*2 Hecatoncheires.