Level
|
KXP
|
1
|
0
|
2
|
1000
|
3
|
3000
|
4
|
6000
|
5
|
10000
|
6
|
15000
|
7
|
21000
|
8
|
28000
|
9
|
36000
|
10
|
45000
|
11
|
55000
|
12
|
66000
|
13
|
78000
|
14
|
91000
|
15
|
105000
|
16
|
120000
|
17
|
136000
|
18
|
153000
|
19
|
171000
|
20
|
190000
|
21
|
210000
|
22
|
231000
|
23
|
253000
|
24
|
276000
|
25
|
300000
|
26
|
325000
|
27
|
351000
|
28
|
378000
|
29
|
406000
|
30
|
435000
|
31
|
465000
|
32
|
496000
|
33
|
528000
|
34
|
561000
|
35
|
595000
|
36
|
630000
|
|
|
Requisites:
|
HNCL 20, Str 20, Con 12
|
Alignment:
|
CE
|
HD/level:
|
& 4d8
|
Weapon Prof:
|
5*level
|
To Hit Table:
|
19+level
|
Save Table:
|
19+level
|
Reference:
|
Epic Level Handbook
|
Groups:
|
Mon, Con(x2)
|
Complexity: |
CF=5 |
|
Gets 1X action. Abomination traits (immune shapechange and varients, sustain stats, immune mine effecting, Fire/cold resist 20, true seeing cont., nondetection, blindsight, telepathy range 1000ft)
|
Each Level: +1 head.
|
Each Level: +2 arms. Counts as set of arms.
|
Level 1: +30 Str, +20 Con, +2 size Categories.
|
Level 1: +30 natural AC, +20 insight AC.
|
Level 1: troll-like regen 40, fasthealing 50.
|
Level 1: SR 70, DR 60/+12, immune electricity and variants.
|
Level 1: No off-hand penalties for fighting with multiple weapons.
|
Level 2: +2*(number of your heads) to listen, spot, and search checks.
|
Level 3: 1V: Choose one – greater magic weapon, shield, or fly.
|
Level 4: 1X: Summon a DL = LVL*2 Hecatoncheires.
|
|