Specialized and School Robed (-1 SL) in Hippology (Horses, Mules, and Donkeys).
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Level 1: May use 1 material component effect per spell as a zero action.
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Level 1: +1+(LVL/3) summon slots, only for Horses, Mules, or Donkeys.
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Level 4: +1 Horse Familiar (any), Animal Companion, or Horse Mount (or any relative of the horse for example unicorn, pony, pegasus).
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Level 8: You are considered a WereHorse and may polymorph yourself into a Horse/Mule/Donkey for 1V action. You have hooves, tail and a nasty overbite (1d6 bite).
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Level 9: CF=4: You know Mtg Spells that have the word “ Ass ” in their name. For example, Smart Ass, Dumb Ass, Bad Ass, Fat Ass, Cheap Ass, Ass Whuppin, etc.
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Hippology Spells:
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Stampede N (SL=N): Stampede of Horses attack one target (material component for two), target takes SL^4 dmg and Capital T trampled.
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Horse Kick Shield N (SL=N): Counters the first SL attacks (melee). Breaks an attacker’s bone for each attack countered.
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Summon Horse N (SL=N): Summon a DL=SL+1 Horse or (11-SL)^2 DL=SL Donkeys/Mules.
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Speak with Horses (SL=1): You can speak with Horses and ask them questions, which they will give reasonable answers to.
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Shove it up your Donkey (SL=1): One of your Donkey subordinates has +1 butt slot that acts as a portable hole: (note: that is not a typo, its a subtle joke).
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Foal Play (SL=3): Target gets polymorphed into a Horse (Fort save). If save missed target gains the mentality of a donkey (Will save).
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Horse Power (SL=4): Your Horse summons get a +2S+2V action Haste.
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I say Neigh (SL=5): 1bM: Counter an attack sequence or spell.
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Mules Tenacity (SL=7): 1bM: Dimensional Anchor the room.
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The Famous Mr. Ed (SL=9): Summon a [x2] DL=X Alternate Universe Legend Horse named Mr ED who is unaffected by summoning sickness.
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