Jay, Collective Player CF3

Level

KXP

Wizard


123 456 789 AB

1

0

2˝- --- --- --

2

10

31˝ --- --- --

3

20

421 --- --- --

4

40

532 ˝-- --- --

5

80

643 1˝- --- --

6

160

754 21- --- --

7

320

865 32˝ --- --

8

640

976 43˝ --- --

9

1280

A87 541 ˝-- --

10

1500

A98 652 1-- --

11

2250

AA9 763 2˝- --

12

3000

AAA 874 3˝- --

13

3750

AAA 985 4˝- --

14

4500

AAA A96 51˝ --

15

5250

AAA AA7 621 --

16

6000

AAA AA8 732 --

17

6750

AAA AA9 843 --

18

7500

AAA AAA 954 ˝-

19

8250

AAA AAA A65 ˝-

20

9000

AAA AAA A76 1-

21

9750

AAA AAA A87 1-

22

10500

AAA AAA A98 2-

23

11250

AAA AAA AA9 2-

24

12000

AAA AAA AAA 3-

25

12750

BBB BBB BBB 3-

26

13500

BBB BBB BBB 4-

27

14250

CCC CCC CCC

28

15000

CCC CCC CCC

29

15750

DDD DDD DDD

30

16500

DDD DDD DDD 51

31

17250

DDD DDD DDD 61

32

18000

EEE EEE EEE 61

33

18750

EEE EEE EEE 71

34

19500

FFF FFF FFF 71

35

20250

FFF FFF FFF 81

36

21000

FFF FFF FFF 82

Race Adjustments:

 

Str

Dex

Con

Int

Wis

Chr

Cml

AT

hp

TH

Div

+0

+0

+3

+5

+0

+0

+0

+0

+4

+0

÷1

 

Requisites:

Con 20, Int 30,

 

Race Slots 1, Class Slots 2

Alignment:

Any CN

HD/level:

& 2e4 (like 2d6)

Weapon Prof.:

 2+level/3

To Hit Table:

+level/5

Save Table:

+level*2

Groups:

Archetype, Mon, Wiz

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

“H̸̸̙̩͕̼̞͎̖͚̲̜͈͈̳͓̯̰̞́͘͢e̺͓͓̣͍͕̻̲͎͜ ̡̧̬̝̠̬̼̯͕̬͉̱̱w̧̨̲̦̼̠͟͡h̵̨̢̛̭̳̪͕̬͚̦͙͉͈̠̠̦̩̯͙̯̪ó̷̸̘̜̠͎̜̲̬͈͕̤͈̖͎̣̩͎̗͟ͅͅ ̵̷̛͎̤̬̹̰̦̖̫͍͎͚̲̼̖̤͕̭͙W̟̘͔̺͟͟à̶̧̨̞̹̟̣͇̙̮̼̪̠ͅi͝͏͚͚̠͕̝̟̩̮̥̲̠̠̬̳͙͢͠t̨̛̛͎͍̠̠̰̫͍͓͡ͅs̸̡̢̛̖̯͔̤̖̘̲̜̗̘͍̣̖̙̥͉ͅ ̧̛҉̜̰̩͔͇̲̮͖̬͜B̵̨̡̡͕̥͇͍͇͍̪͈̲̭̞̣͔͈͈͚͕̜͢è̷̷̮̜̭̰͓̙̩͔̲͜͞ḥ̶̳͚̣̙̳́i̶̴̧̻͚̯̣̥͍̳̪͖̙͇̩̥̲͕̙̗̤̦̕͞n̡̟͈̖͍͉̼͕̹̝̞̕ḓ̶̡͈̟̜͈̦͎́́ ̴̴̭̣̫̫͇̙͕̫̠̮̦̖̩̜̺̦͟͜͝T̴̷̛̘̭̬̼̠̘̦͍̙͠ḩ̟̲̥͓̠̝̲̱̭̖̣̻̳̯̠̙̟̞͢ͅḙ̸̸̮͇̩̥̰̱͉͕̞͖͍̭̭͖͟͠ ̛͖̗̲͇̮̗̙̹͖̳̞͎̻̬̬̝̮͎͘ͅW̶̡̳̱̣̜͎̫̕ͅa̸̢̳̜̼̲͙̜̦̥̠͍̰͇̝̮̳͘͞ļ̸̱̣̤̝̥͉̠̘͈͚̻̲̮͇͟͞ĺ̴̵̡̛̦͕̯̲̮̖͙͔͕̮̘ͅ.̴̘̗̼̟̕͟͝.”

Human with 2 for 1 trading.

Barbarian Con bonus. Int bonus to spells. Knows Arcane Wizard spells of CF=3 (For example Aspirant and Henchman are CF=4).

Free (0 action) Material Componenting for spells.

Gets (Normal) Wis bonus to this class's Caster Level (CL). This cannot be improved to Exceptional or Barbarian (or higher).

1V, 1/r, Eat a slain or helpless target: They are Erased from the chalkboard; you gain one of their abilities permanently.

Each Even Level¶: +1scrA action

Each Odd Level: +1 Int.

Level 1: Get a free Great Puppalupka familiar (lvl1:immune drugs, lvl9:ignore rabbit familiar immunity, lvl18:use PC codpiece as a weapon).

Level 1: +LVL/5 Summon slots.

Level 1: +LVL/5 Familiars.

Level 2: 1scrV: Put someone's brain or soul on your Plate (Psionic Blast save, but the effect is not psionic)

Level 3: +1RM action.

Level 4: Immune Twilighting.

Level 5: 1̷scrP sp͠e̸n̡d͏ ͞a͜ ̢so͞u͝l ̛ǫn̶ a Pla̸t͞e: Switch hp total’s with someone (no save, IR to resist).

Level 7: Gets LVL in F cost picks out of Custom 2.

Level 9: +9 HNCL for Deep Status Effect Mage.

Level 9,18,27,ect: Choose a spell. You are School Robed (-1SL) in that spell.

Level 27: Immune Concordant Twilighting.

Level 36¶¶: 69 ̡b͘XXX͡, ̶1́R̡RM,̸ ̵1̴ ̨Cod Pie̴c̛e'̀s ̶ξ̢ (ścript͟-X)͠, ͠36 ̴R̵ese̕a͠r̸ch͘ ̧P̡ointsT̢e͜nt͠ącl̛e Ra̕pe ̵all̴ ̛yóur Fa̛mil̸iars a̧nd y҉o͝u̧ŕ S̶ųmm̀o̷ns, C̴apit̨al̛ ͡L L͏i͠q̶ui͢fy͜ ͏Capi̷ta͢l͏ P̵ ̢Plen̕ty ͏of̢ Sou̸l͞s͜ ͜o̶r̢ ̸P͝a̢c͢k͏a͘g͢es (o̕n͞ P͘lat̛e̛s) ̧w̡i̶t͘h͠i̴n ̢si̧ght: ͢Y͢o̵u ҉Cap̨i͏tal̕ G Gl̵im͠ps̨e the ţrue ͡nat҉ur̀e o͟f̨ ͝thè ̡Far ͢R̨e̛alm ̢án̕d̸ ̷Su̢m̸m҉òn a D͏L ͡6͜9̵ A͝v́atar ̡n̶a̢me̡d͢ ͝Z̧a̶l͡go ̡wh͞o you͘ comp͟r͠e͠h́end ͠an͝d͡ u͠nder̢s̵t͞an̶d ́t̨hat t̨r͢e҉ats͡ ̧y͞ou as ìt͢s ҉f͠a͏m̢il̀iar. Wh͠ìl͟e ̛y̢o̢u҉ ̛a͏r̀e at ͡it̨,̢ ̵y͜ou͜ ͝are Stepp͏i̶ng͏ o̸ut҉ of ͘T͜w͠ili̧ghting cǫnt̕i͞nưo͡us͢ly ͜p͡e̷r̷m͏a̷n͏e͢ntĺy.