“I have certain things that I stand for, certain things that I believe in, and if you don't like it and you tell me to go to hell, I think that's your God-given right as a fan. It's one of those deals where I'm that one guy who is outside of that realm of good guy, bad guy. I'm just me, and it elicits a response both positive and negative.”
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Counts as Human. 3 for 2 trading. Bar Str, Bar Con.
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Level 1: Free Brawler professional wrestling style; +2 Professional Wrestling maneuvers/level. See [P14].
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Free “B Cenation” merchandise (Armband, Ball Cap, Dog Tags, Tee Shirt, Towel, and Wrist Wraps).
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Each Level: N-time World Champion: 0, 1/level, when defeating a [B] or [SB]: +50%XP.
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Level 1: Free Quadruple Specialization in one of these weapons; Spinner-style Championship Belt (Size M, 3d4); Folding Chair (Size M, 1d6/1d4); These weapons are free for you (no gp cost).
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Level 2: The Marine: Regeneration Bar Con bonus hp/s.
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Level 3: You Can’t See Me!: Invisibility continuous.
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Level 4: Doctor of Thuganomics: Whenever you “cut a promo”, you get a x2 max hp armor spell.
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Level 5: Gain access to Second Tier Professional Wrestling maneuver Attitude Adjustment (Fireman’s carry transition) (F/S, Push Tr. -2, 2 att / 1V, Target takes 12d6+2.5*Str bonus falling damage, target stunned 3 s (PPD save), target prone).
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Level 6: Gain access to Second Tier Professional Wrestling maneuver Five Knuckle Shuffle (Running delayed fist drop) (S/S, Strike Tr. -2, Do 1 punch attack at x2/x3).
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Level 7: Gain access to Second Tier Professional Wrestling maneuver STF (Stepover toehold sleeper) (F/S, Lock Tr. -2, 1att / 1V, You and target can’t take P actions, target takes 1d6/s and save or slept/s).
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Level 8: The Champ is Here!: +1 Tactical Move.
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Level 9: 12 Rounds: 1bV, 12/day: Immune Slay.
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Level 10: My Time is Now!: 1bM, 1/d: Immune Timestop/Temporal stasis.
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Level 11: Your Armband becomes intelligent (+1E action and “1bE: one target Free Action.”).
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Level 12: Your Ball Cap becomes intelligent (+1E action and “1bE: one target Mindbar.”).
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Level 13: Your Dog Tags become intelligent (+1E action and “1bE: one target Freedom.”).
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Level 14: Your Tee Shirt becomes intelligent (+1E action and “1bE: one target Heal.”).
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Level 15: Your Towel becomes intelligent (+1E action and “1bE: one target Spell Turning.”).
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Level 16: Your Wrist Wraps become intelligent (+1E action and “1bE: one target Reset.”).
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Level 17: Never Give Up! : 0,LVL/d: Fix self.
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Level 18: And his name is! : +1X action and 1bX: Between to wherever/whenever your name is spoken.
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