Johnny Cash

Level

KXP

Priest
123 456 789

1

0

2-- --- ---

2

3

30- --- ---

3

6

32- --- ---

4

12

430 --- ---

5

30

432 --- ---

6

60

443 0-- ---

7

120

543 2-- ---

8

225

544 30- ---

9

420

554 32- ---

10

870

554 43- ---

11

1320

655 432 ---

12

1770

655 443 0--

13

2220

665 543 2--

14

2670

665 544 30-

15

3120

666 554 32-

16

3570

666 554 430

17

4020

666 655 432

18

4470

666 655 443

19

4920

666 665 544

20

5370

666 665 555

21

5820

666 666 555

22

6270

666 666 655

23

6720

666 666 665

24

7170

666 666 666

25

7620

766 666 666

26

8070

776 666 666

27

8520

777 666 666

28

8970

777 766 666

29

9420

777 776 666

30

9870

777 777 666

31

10320

777 777 766

32

10770

777 777 776

33

11220

777 777 777

34

11670

877 777 777

35

12120

887 777 777

36

12570

888 777 777

Race Adjustments:

 

Str

Dex

Con

Int

Wis

Chr

Cml

AT

hp

TH

Div

+0

+0

-2

+3

+2

+4

-0

+0

+6

+0

÷1

 

 

Requisites:

Int 15, Wis 15, Chr 17, 10 ranks perform

 

Race Slots 1, Class Slots 2

Alignment:

CG

HD/level:

++1d8

Weapon Prof.:

7+level/7

To Hit Table:

Priest

Saves:

2xPriest

Reference:

RDM

Groups:

Priest, Rogue, Archetype

Complexity:

CF=3

 

“Hello, I’m Johnny Cash.” A rebel, a songwriter, a legend. Johnny Cash is known for his baritone voice and religious rebellious attitude.

Considered a "Human, Pious" race. +10% divine intervention rolls, +1d20 & 1d12 to turning.

Exceptional Chr bonus. Gets Chr bonus to spell progression.

Gets 100 Rogue points/level and 1 “Any Rogue” pick/level.

Level 1: 0, 1/reset: Convert a Johnny Cash song to a spell.

Level 1: Free Acoustic Guitar (treat as battleaxe +LVL/+LVL)

Level 2: Protection from Evil Continuous.

Level 3: Breathe Holy (dmg = max hp, save for half.)

Level 4: June Carter: You have a Life Companion (animal companion with your XP).

Level 5: Granded in Pharmacist5 Drug sphere.

Level 18¶: +9 HNCL for purposes of qualifying for Legend.

Johnny Cash Spells:

The One on the Right is on the Left (SL = N): Summon an angel & devil of DL SL-1.

Man in Black (SL = 1): No target, +1D action, and +CL or better to hit.

Ring of Fire (SL = 2): LVLd6 Fireball that Dimension Doors the target.

A Boy Named Sue (SL = 3): Target’s truename is “SUE” and +LVL/2 to Str & Con.

Folsom Prison Blues (SL = 4): The target is Jailed (Imprisonment + hold all actions).

I Walk the Line (SL = 5): Charm target and change its alignment.

The Mercy Seat (SL = 6): Target is put on Death Row (Jailed and next segment Slain).

Ain’t No Grave Can Hold My Body Down (SL = 7): 1D: Self Resurrection.

When the Man comes Around (SL = 8): CL groups sent to Seven Heavens.

God’s Gonna Cut you Down (SL = 9): Automatic Divine Intervention.

Hurt (SL = 10): Target is Retired (no resistance).