Kenshiro (F. of the N. S.)

Level

KXP

1

0

2

2.85

3

6

4

12.6

5

28.2

6

59.5

7

121.6

8

247

9

431

10

616

11

862

12

1180

13

1565

14

2190

15

2815

16

3440

17

4065

18

4690

19

5320

20

5950

21

6580

22

7280

23

7980

24

8680

25

9380

26

10080

27

10780

28

11480

29

12180

30

12880

31

13580

32

14280

33

14980

34

15680

35

16380

36

17080

Kenshiro_2Race Adjustments:

 

Str

Dex

Con

Int

Wis

Chr

Cml

AT

hp

TH

Div

+4

+4

+4

-4

-4

-2

-2

+0

+5

+5

÷1

Requisites:

Str 20, Dex 15, Con 20,

2 class slots, 1 race slot

Alignment:

any G

HD/level:

2d10

Weapon Prof.:

5+level

To Hit Table:

War ++1

Save Table:

5+level/2

Reference:

Fist of the North Star

Groups:

Archetype, Warrior

Exc Str, Exc Dex, Exc Con. Your knuckles will always crack.

Each Level: +1 A action. May convert 2 A’s→1bA.

Level 1: 1V: Leap LVL*10ft. Open hand base damage is 4mLVL.

Level 1: New Martial arts style: Hokuto Shinken (4/1,d*2,+5,h/s,1 Weapon, 3 M/P, 4 Strike, 3 Kick, 1 Lock, 1 Slash, and 3 Vital); +2 maneuvers per level. Hokuto Shinken maneuvers listed below.

Level 3: Man with the Seven Scars: Fast healing Con hp/r.

Level 5: Savior of the Century's End: 1bV: Interpose.

Level 7: You are already dead: 1P, roll to hit: Apply one pressure point effect to a living target (no save).

Level 9: 64th Successor of Hokuto Shinken: Your unarmed attacks gain Dragon Cleave.

Level 11: Ken’s Rage: +LVL-10 attacks.

 

Hokuto Shinken Pressure Points

Anbakukō

Cures acid and gas damage from one target.

Daikyōkin

Causes a body to rust.

Dankyochūketsu

Causes entire body to explode.

Dōmei

Causes blindness

Gakuchū

Target’s head caves in and causes explosion(slain)

Hyakkai

Once struck, it must be held or the opponent's head will explode.

Jōketsukai

Disable target’s right leg.

Kisha

Paralyzes an opponent’s body.

Kyōsei

Immobilizes an opponent's arms.

Meimon

Target’s muscles contract until their spine is broke in half.

Ringa

Target commits suicide.

Shinfukumen

Target destructed if they use a V action.

Suishō

Target emits odor then Capital S skinned from flesh-eating crows.

Suzetsu

Target unconscious.

Teikaku

You control one target’s V actions.

Teishin

Target unaware.

Tōa

You control one target’s E actions.

Tōi or Shigō

Target forced to feel regret for sins commited.

Zenchō

Lock down target’s breath weapon.

 

 

Hokuto Shinken Maneuvers

1st Tier Maneuver

Type

Method

#Act

Notes

Divine Kick of Violent Thunder

h

kick

1att/1V

Kick +10d6 falling dmg

Flying Bird Air Slash Wave

h

kick

1att/1V

Kick x2dmg + leap ability

Meteorite Face Breaking Kick

h

kick

1att

Kick x3dmg + vorpal(head in half)

Neck-Twisting Face-Breaking Punch

h

kick

1att

Kick x3dmg + sharpness(torso)

North Star Flying Defensive Fist

h

kick

1att/1V

Kick +you get +10AC this segment

North Star Four Way Slash

h

kick

1att

Kick hits 4 targets

North Star Muscle Control Spin Kick

h

kick

1att

Kick +control body

North Star Muscle Cutting Kick

h

kick

1att

Kick 2xdmg +lower target's str in half

North Star Seven Death Cavalry Kill

h

kick

1att

Kick + destroy piece of armor

North Star Thousand Chained Kicks

h

kick

1P

All Kicks hit a group

North Star Torus Slashing Attack Kick

h

kick

1att

1 Kick hits a group

Skull Splitting Fist

xh

kick

1att

Kick x3dmg +vorpal(head in half)

North Star Combination Grapple

h/s

lock

1P

Unarmed attacks hit a group

North Star Strangling Neck Break

h/s

lock

1att

Punch +autocrit(Neck broken) no P/V actions

Antidote Technique

s

m/p

1M

Cure poison

Art of Air Breathing

s

m/p

1M+

Hold breath for 1 turn

Empty Deflection

s

m/p

1V

Avoid attack sequence

Holy Perfect Circle

s

m/p

1M

Fairy fire all enemies in room

Method of Internal Energy Release

s

m/p

1V

Save to deflect all missiles

North Star Heaven Returning Palm

s

m/p

1M

You and ally have phoenix sanctuary if in same group

North Star Seven Death Aura Interruption

s

m/p

1M

Aura of Slay for <=LVL*8 current hp

Opening of Sharper Senses

s

m/p

1Z

Double Pain one target

Vital Point Sealing

s

m/p

1M

50% crit immunity

Water Spirit Reflection

s

m/p

1M

Fork an opponent’s Innate effect.

Fist Stealing Cut

h

slash

1att/1Z

Ignore AT bonus

North Star Hundred Way Slash

h

slash

1P/1Z

Slay up to 6 opponents

North Star Sky Slash

h

slash

1att/1V

Kick +target immobilized

North Star Softness Ripping Slash

h

slash

1Z

Ignore DR and +wpn needed to hit

Boulder Splitting Wave

xh

strike

1att

Punch +vorpal(head in half)

Fist of the Walk of Repentance

h

strike

1att

Punch +control V actions

Life Snatching Decaying Fist

h

strike

1att

Punch + turn undead

North Star Bone Crushing Fist

h

strike

1att

Punch +autocrit(break all bones in arms).

North Star Chest Killing Splinter Stabbing Fist

h

strike

1P

Punches +1d10 explosion dmg/att

North Star Dragon Attacking Tiger

h

strike

1att/1M

Punch +forced feign death

North Star Dubhe Breaking Palm

h

strike

1P

Punches +2d10 explosion dmg+knockback

North Star Eight Agonies Nine Breaks

h

strike

1P/1M

Punches+-8 to all rolls+save or destructed.

North Star Hundred Crack Snap

h

strike

1F

100 Punches (nonlethal)

North Star Muscle Embracing Will Fist

h

strike

2att/1M

2 opponents grouped and crushed.

North Star Remorse Fist

h

strike

1att/1M

Save or slay by guilt

North Star Shoot Down Finger

xh

strike

2att/1V

Slay one target+vorpal(head explodes)

North Star Twin Dragon Wave

h

strike

2att

Both hands:get 2-Handed bonus +slay

North Star Wheel Spinning Explosive Fist

h

strike

1P/1V

Punchs hit group

North Star Whirlwind Linked Attack

h

strike

2F

Choose 2 strikes, combine them and do them.

Raging Flames Reverse Flow Fist

h

strike

1att/1M

Reflect breathweapon +target ignores immunity to type.

Still Gate Collapsing Cave Finger Strike

xh

strike

1att

Punch +autocrit(all bones destroyed). No P,V actions.

Five Finger Explosion

h

vital

1att

Punch +autocritical(fingers explode)

Heaven Breaking Impalement

h

vital

1P/1M

Punches +slay(no save)

North Star File Wave

h

vital

1P/1V

Slay 1 group(save)

North Star Muscle Cutter

xh

vital

1att

Punch +autocritical(muscles explode)

North Star Nothingness Finger Bullet

h

vital

1att/1M

Punch +erase memory

North Star Steel Ripper

h

vital

1P/1M

Save or autocrit(shoulder destroyed)

Two Finger Air Snatch

s

weapon

1Z

Save to reflect 1 missile

 

2nd Tier Maneuver

Type

Method

#Act

Notes

Dragon Breathing Technique

s

m/p

---

Know all tier 1 martial arts maneuvers

Heaven Breaking Stance

s

m/p

1V

Reset self

Unconscious Transmigration of Souls

s

m/p

1F

Magic Jar two targets (no save)

North Star Hundred Crack Fist

h

strike

1F

100 Punches +slay(no save)

North Star Cross Kill

h

vital

1P/1M

Punches +slay (no IR)

North Star Face Breaking Fist

xh

vital

1att

Punch +vorpal (head in half, no save)

North Star Humane Fierce Flying Rip

xh

vital

1att/1M

Punch +slay(no save, no IR) no pain

North Star Seven Star Points of Death

h

vital

1P

Blow x7dmg +slay