Lemmy Kilminster of Motorhead

Level

KXP

Spells
123 456 789

1

0

1-- --- ---

2

4

2-- --- ---

3

8

21- --- ---

4

16

32- --- ---

5

32

321 --- ---

6

64

332 --- ---

7

128

432 1-- ---

8

256

433 2-- ---

9

512

443 21- ---

10

1000

443 32- ---

11

1300

444 321 ---

12

1600

444 332 ---

13

1900

444 432 1--

14

2200

444 433 2--

15

2500

444 443 21-

16

2800

444 443 32-

17

3100

444 444 321

18

3400

444 444 332

19

3700

444 444 433

20

4000

444 444 444

21

4300

544 444 444

22

4600

554 444 444

23

4900

555 444 444

24

5200

555 544 444

25

5500

555 554 444

26

5800

555 555 444

27

6100

555 555 544

28

6400

555 555 554

29

6700

555 555 555

30

7000

655 555 555

31

7300

665 555 555

32

7600

666 555 555

33

7900

666 655 555

34

8200

666 665 555

35

8500

666 666 555

36

8800

666 666 655

Race Adjustments:

 

Str

Dex

Con

Int

Wis

Chr

Cml

AT

hp

TH

Div

+0

+2

+3

+0

+5

+10

+0

+0

+6

+0

÷1

 

Requisites:

Dex 10, Con 15, Wis 16, Cha 18,

 

Class Slots 2, Race Slots 1

Alignment:

Any C

HD/level:

3d1

Feats:

1+level

To Hit Table:

Rogue

Saves:

2*Priest

Groups:

Priest, Rogue, Archetype

Complexity:

CF=3

 

“The only card I need is the ACE of SPADES, the ACE of SPADES, yeah!”

Counts as Human with 3 for 2 trading. +1 Feat. Immune Alcohol and Flesh.

Knows Priest, Rogue and Motorhead spells. Chr bonus to progression.

Spell Robed (-1SL) in Motorhead spells. Doesn’t get a GGL pick.

Gets 2 Rogue picks per level and 60 Rogue points per level.

Level 1: 0, 2/reset: Convert a Motorhead song into a motorhead spell.

Level 2: 1M then 1V/s: Channel a spell as a bardic song (Recast each segment).

Level 17: Your bardic songs costs ½ M + ½ V/s instead and effect the entire room.

Motorhead Spells:

Eat the Rich (SL=1): Consume Xgp: Heal X^2hp and don’t have to eat today. 

Sweet Revenge (SL=1): Shield vs. physical attacks (100% damage back; MR to resist)

Iron Horse (SL=2): Summon a DL LVL/2 Motorcycle Mount to ride.

Voices From the War (SL=2): Temporal Ear and Legend Lore.

Don’t Let Em Grind You Down (SL=3): DT 100-CL and DR 10/-.

In the Name of Tragedy (SL=3):  Slay 1 target and 1 group fails morale.

Keys to the Kingdom (SL=4):  Freedom of movement and no target.

The Hammer (SL=4): Hammer weapon attacks by itself 1/s; CL^3 dmg.

Walk a Crooked Mile (SL=5): 1 target gets 1 Tac move or TWE. 

We Are the Road Crew (SL=5): Your PC party doesn’t generate ?’s in dungeons.

Killers (SL=6): Summon CL^2 DL VI UltraBlack or Alternate Universe beings.

Smiling Like a Killer (SL=6): 1 target chooses the result of their next offensive die roll.

Bad Religion (SL=7): Divine Intervention or Choose 1 from the Omen table.

God Was Never on Your Side (SL=7): 1bM: Counter a Divine Intervention.

Killed by Death (SL=8): Summon a DL VIII Death and Slay 1 group (no save).

Orgasmatron (SL=8): Dominate the room (PPD save); successfully saved stunned.

Back at the Funny Farm (SL=9): Between to the Funny Farm. Can cast as a Z action.

Capricorn (SL=9): +1 X action and cast a CSL 1 Pariah spell.

Ace of Spades (SL=10): 1 target gains +1ihp or takes 1idmg (no save).

Brave New World (SL=10): Create a pocket demi-plane.