Lovecraftian Monstrosity ü

 

Level

KXP

TH

1

0

+4

2

15

+7

3

30

+10

4

60

+13

5

120

+16

6

240

+19

7

480

+22

8

960

+26

9

1920

+29

10

3840

+32

11

7680

+35

12

8000

+38

13

8320

+41

14

8640

+44

15

8960

+48

16

9280

+51

17

9600

+54

18

9920

+57

19

10240

+60

20

10560

+63

21

10880

+66

22

11200

+70

23

11520

+73

24

11840

+76

25

12160

+79

26

12480

+82

27

12800

+85

28

13120

+88

29

13440

+92

30

13760

+95

31

14080

+98

32

14400

+101

33

14720

+104

34

15040

+107

35

15360

+110

36

15680

+114

tumblr_mi9lmcQuyK1rmpu7vo1_r1_1280Requisites:

Sanity -30, 2 Class slots

Alignment:

TC

HD/level:

1d13 HP (hull points), cannot take max.

Weapon Prof.:

& Logic -Level Note:Logic is equal to 2+(Int bonus).

To Hit Table:

π*Monster(round up)

Save Table:

13*Level+Sanity

Reference:

RDM

Groups:

Monster, Lost,  

Complexity:

CF=5

“ü¶” in the title means this class is unalterable/unpickable by effects in the Collective. Examples would be XP overwrite, + to memorization, level books, custom classes, duplicator kits, ect.

Starting Sanity=Wis*5. To qualify for this class you would have to have a -6 Wisdom(and the ability to function with a negative stat, be careful of the negative stat field you create to allies around you)

Gets Ancillary Bar Str ((Str-24)*9/2). This exceptionalness carries onto any stat projected from strength.

Level 1: You may use Anti-Astral Projection

Level 1: +LVL Silver Cords. Sustain silver cord

Level 1: You may use your Silver Cord as a melee weapon with the following stats: LVLd10, 18+/Rainbow Silver, Reach=Sight and on a 1, you Rainbow Silver yourself.

Level 1: +LVL/4 Size Classes. You automatically size up your silver cord accordingly.

Level 1: +LVL*2 Tentacles.

Level 5: +1 Henchman slot and 1P: Overwrite a monster’s Truename with a virtual copy of your own! (Sanity check to save). If they fail, it is treated as a henchman of yours.

Level 7: +LVL Timelines. Time/Reality stability.

Level 9: You may use your Timeline as a weapon with the following stats: LVLd20, 19+/Incursion, Reach=Sight and on a 1, you incurse yourself.

Level 10: +LVL Quantum Signatures. Sustain Quantum Signature.

Level 12: You may use your Quantum Signature as a weapon with the following stats: LVLd30, 20+/Erase Quantum Signature, Reach=Sight and on a 1, you erase your quantum signature.

Level 15: 1F: Quantum Entangle a group (no save). This Capital S Stuns and Loop incurses the group.

Level 18: 1F: Dimension Door Origami-Capital F Fold a group (no save).

Level 36: +1 ♂ action. Treat this action as a IY. You can downgrade this to a 0.

Level 36, 1♂, Crit a target with all your silver cords, timelines, and quantum signatures: ReallyCapital E Erase that target from the Collective and gain +1 additional Character Slot.