Lucy

Level

KXP

Psi0.01

mMG S

1

0

1-- -

2

3.75

2-- -

3

7.5

3-- -

4

15

4-- -

5

22.5

41- -

6

37.5

51- -

7

75

52- -

8

112.5

62- -

9

150

63- -

10

187.5

73- -

11

225

74- -

12

450

741 -

13

675

841 -

14

1125

851 -

15

1500

852 -

16

1950

952 -

17

2400

962 -

18

2900

A62 1

19

3400

A72 1

20

3900

A73 1

21

4400

B83 2

22

4900

C84 2

23

5400

D94 2

24

5900

E95 3

25

6400

FA5 3

26

6900

GA6 3

27

7400

HB6 4

28

7900

IB7 4

29

8400

JC7 4

30

8900

KC8 5

31

9400

LD8 5

32

9900

MD9 5

33

10400

NE9 6

34

10900

OEA 6

35

11400

PFA 6

36

11900

QFB 7

Race Adjustments:

 

Str

Dex

Con

Int

Wis

Chr

Cml

AT

hp

TH

Div

+0

+0

+0

+4

+0

+0

+2

+0

+8

+0

÷1

 

 

 

Requisites:

Con 15, Int 18,

 

Race Slots 1, Class Slots 2

Alignment:

any

HD/level:

1d6

Weapon Prof.:

2+level/5

To Hit Table:

Psi

Saves:

Psi

Groups:

Arch, Demi, Psi

Complexity:

CF=2, GF=4

 

“The average person uses 10% of their brain capacity. Imagine what she could do with 100%.”

Counts as human with 2 for 1 trading.

Knows Psi 0.01 powers. PSP’s = (con + int bonus)*level.

Level 1: Free Drug-mule kit (+1 internal wear location for drugs, free drug-use proficiency).

Level 3, 6, 9, etc.¶: Take a dose of CPH4 (see below): +10% iInt ([X] section rules). +1 Exceptional Int.

Level 18: +1 X action.

Level 18, 27, 36, etc.¶: Pick a Demigod0 Int based power. You know it.

New Nootropic drug spells:

CPH4 (+SL*2 Int, -SL Con)

NZT-48 (+SL Int, Chr, photographic/eidetic memory)