Manny Collective Player

Level

KXP

Psi


mMG SU

1

0

3-- --

2

4

4-- --

3

8

51- --

4

16

62- --

5

32

631 --

6

64

752 --

7

128

873 --

8

256

984 --

9

500

A95 1-

10

1000

BA5 1-

11

1500

CB6 2-

12

2000

DC7 2-

13

2500

ED7 3-

14

3000

FE8 3-

15

3500

GF9 4-

16

4000

HG9 4-

17

4500

IHA 5-

18

5000

JIB 5-

19

5500

KJB 6-

20

6000

LKC 6-

21

6500

MLD 7-

22

7000

NMD 7-

23

7500

ONE 8-

24

8000

POF 8-

25

8500

QPF 9-

26

9000

RQG 9-

27

9500

SRH A1

28

10000

TSH A1

29

10500

UTI B1

30

11000

VUJ B2

31

11500

WVJ C2

32

12000

XWK C3

33

12500

YXL D3

34

13000

ZYL D3

35

13500

[ZM E4

36

14000

\[N E4

78Race Adjustments:

 

Str

Dex

Con

Int

Wis

Chr

Cml

AT

hp

TH

Div

+0

+0

+0

+5

+5

+5

+0

+0

+6

+0

1

 

Requisites:

Int 20, Wis20, Chr20

 

Race Slots 1, Class Slots 2

Alignment:

Any

HD/level:

2d10

Weapon Prof.:

3+level

To Hit Table:

2+level

Save Table:

Psi

Groups:

Archetype, Psi

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Fehh, Wheeee.

Barbarian Int, Wis, and Chr bonus. Free (0 action) Material Componenting for psionics. Barbarian Int, Wis, or Chr bonus to psionics. Get 100*LVL psi points. Know frequencies

-3,-2,-1,0,1,2,3,3.5.

Level N (every level): +1 Astral Construct/Destruct/Repairer/Fabricator summon slots.

Level N (every level): +1 Int, Wis, and Chr.

Level 1: Free Astral Projection and can still attack.

Level 3: 1M: Combine LVL groups of enemies into one group (no save).

Level 5: M: Twist LVL effects on a target (use ER to resist)

Level 7: 1M: Lock LVL doors. If using "?" (Question Marks) in the dungeon for wandering encounters, you can alternatively simply erase LVL "?"s.