Marv, from Sin City

Level

KXP

1

0

2

5.8

3

11.6

4

23.2

5

46.4

6

92.8

7

185.6

8

371.2

9

750

10

1000

11

1250

12

1500

13

1750

14

2000

15

2250

16

2500

17

2750

18

3000

19

3250

20

3500

21

3750

22

4000

23

4250

24

4500

25

4750

26

5000

27

5250

28

5500

29

5750

30

6000

31

6250

32

6500

33

6750

34

7000

35

7250

36

7500

Race Adjustments:

 

Str

Dex

Con

Int

Wis

Chr

Cml

AT

hp

TH

Div

+2^CF

+0

+2^CF

+1

+0

-CF

-2^CF

+0

+4^CF

+0

1

 

Requisites:

Str 20, Con 20,

 

Race Slots 1, Class Slots 2

Alignment:

CG (overwrite)

HD/level:

2d10

Weapon Prof.:

9+level

To Hit Table:

+level*3/2

Save Table:

4+level*3/2

Groups:

Archetype, War

CF:

3

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Marv is an imposing, 7-foot-tall man with a flattop buzz-cut, a falcon-like nose and a heavily scarred face, making him unappealing to the opposite sex. He has a massive frame and is distinctly broad-shouldered, generally towering over his fellow characters. He is usually seen dressed in an overcoat, white undershirt, leather pants and combat boots.

Counts as Human. 2 for 1 trading. Bar Str & Con. Personal code of honor towards children, animals, and dames. Fondness towards trench coats.

Each level: Spend 3 Weapon slots: +1 Exc Str

Each level: Spend 3 Weapon slots: +1 Exc Con

Each level: Pick one: Resist Magic, Resist Psi, Resist weapons, Resist natural attacks.

Each level: Check the list: Pick one: Rubber tubing(cure light), Gasoline(fireball), Saw(Vorpal), Gloves(immune razor wire), Cuffs(hold person), Razor wire(blade barrier), Hatchet(Ignore WR).

Level 1: Free Cleave feat.

Level 1: Freedom of movement continuous.

Level 1: One Martial Arts style; +2 Martial Arts maneuver slots/level

Level 1: Fastheal Con bonus/s. DT 100. Check DT before applying all other defenses.

Level 2: Its almost killing time: Great Cleave

Level 2: Immune critical hits.

Level 2: Got a condition: 1V: Enter or leave Pissed^CF mode. (+LVL^CF TH/dmg, -LVL^CF AC/saves).

Level 3: Gladys: Free .45 ACP Colt M1911 handgun (M, 4/1, 2e6 19/x3, Str to dmg).

Level 3: Your unarmed attacks are knockback branded = Str bonus in ft.

Level 3: Fine looking coat you got there: 0, 1 Attack: Pickpocket an item from a target.

Level 4: Respect for Mother: Your unarmed attacks are broken limb branded.

Level 5: Mits: 1M: Pick an Unusual Material of N=SN or less. Your unarmed attacks are of that material.

Level 6: Just another Saturday night: Continuous stoneskin. CF=4: Original stoneskin. CF=5: Uberskin

Level 7: Just give me a name: 1M: Probe one target. CF=4: Extract. CF=5: Know Truename.

Level 8: Looks like Christmas: Your unarmed attacks are Vorpal branded.

Level 9: How did I get here? What have I done?: 1P, go unconscious: Slay 1 group (no save).