Omniscificer3

Level

KXP

Warrior

123 456

1

0

1-- ---

2

10

2-- ---

3

30

21- ---

4

60

32- ---

5

100

321 --

6

150

332 ---

7

210

432 1--

8

280

433 2--

9

360

443 21-

10

450

443 32-

11

550

444 321

12

660

444 332

13

780

444 432

14

910

444 433

15

1050

444 443

16

1200

444 443

17

1360

444 444

18

1530

444 444

19

1710

444 444

20

1900

444 444

21

2100

544 444

22

2310

554 444

23

2530

555 444

24

2760

555 544

25

3000

555 554

26

3250

555 555

27

3510

555 555

28

3780

555 555

29

4060

555 555

30

4350

655 555

31

4650

665 555

32

4960

666 555

33

5280

666 655

34

5610

666 665

35

5950

666 666

36

6300

666 666

resonance-slide1Race Adjustments:

 

Str

Dex

Con

Int

Wis

Chr

Cml

AT

hp

TH

Div

+0

+0

+0

+2

+0

+0

+0

+0

+0

+0

÷1

 

 

 

Requisites:

Int 15

 

Race Slots 1, Class Slots 3

Alignment:

any

HD/level:

&1d10+1d6@1st

Weapon Prof.:

 4+level

To Hit Table:

Wizard

Save Table:

Wizard

Reference:

RDM

Groups:

 Warrior, Archetype

Complexity:

CF=4

 

Race counts as “Human”.

The HD/level means to add 1d6 additional hitdice to its first level.

Level 1: 1M: Death’s Door.

Level 1: All your items are considered x2 items.

Level 1: May use 1 material component effect per spell as a zero action.

Level 3: Level 1: 1F, LVL/d: Create a temporary magic item imbued with a spell you know of SL LVL/2 which lasts for LVL rounds. It can be activated with 1M.

Level 9: Know How to Destroy Artifacts by sight.

New spells:

Beastland Ferocity (Enchantment, SL 1): You may be offensive while at negative hitpoints for 1min/level.

Share Pain (Necromancy, SL 2): You take half damage and your ally takes the remainder for 1hr/level.

Delay Death (Necromancy, SL 3): Target doesn’t die due to hp damage for 1r/level.

Masochism (Enchantment, SL 3): For every 10 dmg you take, gain a +1 to Th, saves, skill checks for 1r/level (max 1iTh, 1isave, 1iskills)

Glory of the Martyr (Abjuration, SL4): Your allies take half damage and you take remainder for 1hr/level.