Planeteer

Level

KXP

1

0

2

4.5

3

9

4

18

5

36

6

72

7

144

8

288

9

525

10

900

11

1275

12

1650

13

2025

14

2400

15

2775

16

3150

17

3525

18

3900

19

4275

20

4650

21

5025

22

5400

23

5775

24

6150

25

6525

26

6900

27

7275

28

7650

29

8025

30

8400

31

8775

32

9150

33

9525

34

9900

35

10275

36

10650

Requisites:

Str, Dex, Con, Int, or Wis 26; Class slots 2

Alignment:

any

HD/level:

+d6

Weapon Prof.:

4+level/2

To Hit Table:

2xRog

Save Table:

3xRog

Groups:

Rogue, Planar

CF:

3

Gets 60 Rogue points per level. For each ability stat based requisite you qualify for, you know all rogue abilities of that stat.

1st,4th,7th,10th,13th: +1 Elemental Power ring. You must qualify for the requisite stat in order to use the ring. See the chart below:

Name

Stat

Ability:

Earth

Con

+10hp and 1M: Cast a SL=LVL/2 Earth based spell.

Fire

Str

+10 dmg and 1M: Cast a SL=LVL/2 Fire based spell.

Wind

Dex

+10AC and 1M: Cast a SL=LVL/2 Wind based spell.

Water

Int

+10 saves and 1M: Cast a SL=LVL/2 Water based spell.

Heart

Wis

+10 saves and 1M: Cast a SL=LVL/2 Telepathy based power.

Level 1: Can weapon specialize (as per "Non-Warrior" in the Number of Attacks table).

Level 1: Free DL= (requisite stat/5) solar powered Geo Cruiser jet mount.

Level 1: Let our powers combine: 1F, Use all 5 Power Rings at once: Summon Captain Planet. He is a [X2] being and DL=LVL.