Rian, Collective Player/RCPCF3

Level

KXP

Psi

mMG SU

1

0

1-- --

2

2

2-- --

3

6

31- --

4

15

41- --

5

45

42- --

6

105

531 --

7

240

541 --

8

506

642 --

9

1050

653 --

10

2392

753 1-

11

3960

863 1-

12

5752

864 1-

13

7770

864 2-

14

10012

974 2-

15

12480

975 2-

16

15172

975 3-

17

18090

A85 3-

18

21232

A86 3-

19

24600

A86 4-

20

28192

B96 41

21

32010

B97 41

22

36052

B97 51

23

40320

CA7 51

24

44812

CA8 51

25

49530

CA8 61

26

54472

DB8 62

27

59640

DB9 62

28

65032

DB9 72

29

70650

EC9 72

30

76492

ECA 72

31

82560

ECA 82

32

88852

FDA 83

33

95370

FDB 83

34

102112

FDB 93

35

109080

GEB 93

36

116272

GEC 931

792

72511226

“1” in ]

Race Adjustments:

 

Str

Dex

Con

Int

Wis

Chr

Cml

AT

hp

TH

Div

+0

+0

+3

+0

+3

+3

+0

+0

+6

+0

÷1

 

 

 

Requisites:

Con 18, Wis 20, Chr 20,

 

Race Slots 1, Class Slots 2

Alignment:

any

HD/level:

1d6

Feats:

0+level

To Hit Table:

0+level/2

Saves:

0+level

Groups:

Cus, Psi, Archetype

Complexity:

CF=3

 

“The longer I live the more I see that I am never wrong about anything, and that all the pains I have so humbly taken to verify my notions have only wasted my time.”-George Bernard Shaw

Immune DNA scrambled. Counts as human with 2 for 1 trading.

Gets Psi 1, 2, and 3 powers. PSP’s = (Con+Wis+Chr bonus)*level. Wis bonus to progression.

You get 1 extra instance of this class per 9 levels. Things that normally wouldn’t stack do with this class.

DM Note: For abilities that refer to “Normal” Concepts (ToHit, Dmg, AC, Saves, hps, Number of attacks, Str, Dex, Con, Int, Wis, Chr, Rogue Points, PSPs, SLs, Proficiencies, Skills, Kits, Feats, Resistances, Level Picks, Status effects, Backstab, Limited ML), they fully stack. For abilities that refer to “Exotic” Concepts (++’s, Animal Companions, CL, Cml, Familiars, GGL, HD, HNCL, Levels of Exceptional Stat, Luck, Mounts, Movement Rate, Personality, Research Points, Summons, Wear Locations), the LVL formula reduces a step. For abilities that refer to “Very Exotic” Concepts (Actions, CCL, Character Slots, Class Slots, HCL, LVL, ML, Multiplier, Number of Segments, Player Picks, Power Factors, Psi Frequencies, Race Slots), the LVL formula reduces two steps (LVL^^N->LVL^N->LVL*N->LVL).

Each Level: +1 stat point.

Each Level: Spend 1 Feat, Pick a stat. +1 instance of "Exceptionalness" in that stat.

Each Level: Get one "Any Rogue level N" pick and 5*LVL rogue points.

Each Level: +100gp.

Each Level: Pick a spell/psi power from one of Rian’s classes of current CF or less. You know it.

Level 1 ¶: Can use High Frequency Sampling (not kept in memory).

Level 1 ¶: You may treat the following as stats at the following stat point costs. You can raise or lower them with stat points: A action=1, HD=2, HNCL=4, CL=8, “LVL”=16, & ML=32.

Level 9, 18, 27, ect.: The DM rolls a Rianizer3 ability.

Level 792 ¶: Spend 792 Player picks: You attempt to set the CF to 792 so that you never have to be Retired and are always available as an NPC. This in turn causes you to be Escorted(no resist, no response) to the Insane Asylum/Funny Farm 792 Layers deep by the Good Beetles in white lab coats. Say hi to Rick’s character on your way by!