Level
|
KXP
|
1
|
0
|
2
|
5
|
3
|
10
|
4
|
20
|
5
|
40
|
6
|
80
|
7
|
160
|
8
|
300
|
9
|
600
|
10
|
1000
|
11
|
1500
|
12
|
2000
|
13
|
2500
|
14
|
3000
|
15
|
3500
|
16
|
4000
|
17
|
4500
|
18
|
5000
|
19
|
5500
|
20
|
6000
|
21
|
6500
|
22
|
7000
|
23
|
7500
|
24
|
8000
|
25
|
8500
|
26
|
9000
|
27
|
9500
|
28
|
10000
|
29
|
10500
|
30
|
11000
|
31
|
11500
|
32
|
12000
|
33
|
12500
|
34
|
13000
|
35
|
13500
|
36
|
14000
|
|
|
Race Adjustments:
|
Str
|
Dex
|
Con
|
Int
|
Wis
|
Chr
|
Cml
|
AT
|
hp
|
TH
|
Div
|
+0
|
+0
|
+0
|
+0
|
+0
|
+0
|
+0
|
+0
|
+8
|
+0
|
÷1
|
|
|
Requisites:
|
Race Slots 1, Class Slots 3,
Mini-Class Slots 3
|
|
Must have visited Anguinum Synod
|
Alignment:
|
Any N
|
HD/level:
|
1d8
|
Weapon Prof.:
|
3+level/3
|
To Hit Table:
|
Cus
|
Save Table:
|
Cus
|
Reference:
|
RDM
|
Groups:
|
Archetype, Custom, Alternate,
Mirror
|
Complexity:
|
CF=5
|
&+1 for &+1 trading (whatever
other form of stat trading you have, add 1 to each side of it. For example,
3 for 1 trading becomes 4 for 2), Vulnerable Classrooms.
|
You duplicate the powers of up
to LVL+3 Mini-classes. You get your full XP (in this
class) for each of these Mini-classes to see what
level you are. The minimum level is 1 and the maximum level is LVL.
|
You can take each Mini-class
only once, however, you are allowed to take both
the Normal and the Alternate form for the same Mini-class at the same time
(this is a violation of the normal Mini-class rules).
|
You are not allowed to take
actual Mini-classes themselves for your character
normally.
|
Level 9,18,27,36: You may choose
(LVL/9)+2 instances of a given Mini-class, in any
combination. This can be done for multiple Mini-classes.
|
|