Skill Rogue3


Level

KXP


TH

1

0

+0

2

10

+0

3

30

+1

4

60

+1

5

100

+2

6

150

+2

7

210

+3

8

280

+3

9

360

+4

10

450

+4

11

550

+5

12

660

+5

13

780

+6

14

910

+6

15

1050

+7

16

1200

+7

17

1360

+8

18

1530

+8

19

1710

+9

20

1900

+9

21

2100

+10

22

2310

+10

23

2530

+11

24

2760

+11

25

3000

+12

26

3250

+12

27

3510

+13

28

3780

+13

29

4060

+14

30

4350

+14

31

4650

+15

32

4960

+15

33

5280

+16

34

5610

+16

35

5950

+17

36

6300

+17

Rogue_Lidda_PHB3eRequisites:

Dex 9 and Int 9

Alignment:

L any

HD/level:

d6

Skill Points:

(10+Int bonus)*(3+level)

To Hit Table:

Rog

Reference:

RDM

Groups:

Rogue

 

 

Saving Throws:

 

Fort:

level/4+1

Reflex:

level/2+2

Will:

level/4+1

 

This class treats rogue abilities as skills. Base = %/5. Bonus, and penalty are not converted to a % and each pipe is +10DC. Below is a sample rogue list based off of Thief1.

This class only uses 3rd edition saving throws. PPD&PP go to Fort, BW&RSW go to Reflex, and Spell goes to Will when referenced.

All skills are class skills for this class. May purchase rogue abilities with skill points equal to the level of the rogue ability (still limited by level).

Level 1: You have no max rank for your skills in this class.

Level 3: You may “take 10” on a rogue ability and this doesn’t take 10 rounds.

Level 6: You may “take 20” on a rogue ability and this doesn’t take 20 rounds.

Level 18: You may “take 30” on a skill/rogue ability and this doesn’t take 30 rounds.

Level 27: You may “take 40” on a skill/rogue ability and this doesn’t take 40 rounds.

Level 36: You may “take 50” on a skill/rogue ability and this doesn’t take 50 rounds.

Lvl

Thief Ability | +10DC | +20DC | +30DC | ect

Act

Base

Penalty

Bonus

1

Pick Pockets/Shoplifting | Palm | Present

P

3

Dex-12

Dex-16

1

Open/Close Locks: Mech. | Magic/Psi | OutPhase

VM

2

Dex-11

Dex-15

1

Find/Remove Traps: Mech. | Magic/Psi | OutPhase | Pro.

M

1

Dex-12

Dex-17

1

Move Silently || Immovability

V

2

Dex-13

Dex-16

1

Hide in Shadows || Meld in Shadows/Mirrors

V

1

Dex-11

Dex-16

1

Climb Walls | Climb Overhangs | Climb Upside Down

V

12

Str-9

Str-13

1

Backstab (each +8DC = x1) (increases +2DC/level)

0

14

Int-6

Int-20

2

Mimic Voices || Tongues

M

5

Wis-9

Wis-12

3

Contortion | Elasticity | Become Liquid-Form

VM

2

Dex-10

Dex-14

4

Read Languages | Decipher Code

M

0

Int-9

Int-14

5

Sense Danger | Precognition | Choose Future

VM

6

Wis-8

Wis-11

6

Detect Illusion | Magic | Psi/Anti-Magic | Godly

M

6

Int-12

Int-15

7

Blink | Controlled Blink

M

4

Wis-12

Wis-17

8

Read Magic (Wizard/Priest) ||| Read Magic (Concordant)

M

3

Int-13

Int-15

9

Find/Remove Tricks: x1 multiplier || x2 multiplier ||| x3 multiplier (| do this 90' away)

M

1

Dex-18

Dex-25

10

Invisibility | Improved Invisibility

M

0

Int-13

Int-18