Status Effects

These are generic effects which occur during Collective play.

Skinned (SEL=3)

Halved AC, no defensive effects, and can't take V actions.
Capital S Skinned (SEL=5)
Quartered AC, no defensive effects, and can't take P/V actions.
Embalmed (SEL=5)
Slain plus immune to decomposition/rot. Their body fluids are replaced with embalming fluid.
Plastinated (SEL=7)
Capital S slain and indestructible. Their body fluids are replaced with plastic.

Under Scrutiny (SEL= 5)

Continuously projected “hairy eyeball”.

Violated (SEL=6)

Physically dominated plus unaware.

Aborted/Stillborn (SEL=7)

Capital S Skinned plus slain.

Prolapsed (SEL=8)

Crapped plus slain. +1 flesh tail.

Combined (SEL=8)
Fused with one or more others into one being. A combined creature has the average of the component creatures’ DL’s.
Bankrupt (SEL=8)
Lose all current wealth and items (equivalent gp value) and cannot gain or have gp or items while this is running.