Level
|
KXP
|
1
|
0
|
2
|
1.25
|
3
|
2.5
|
4
|
5
|
5
|
10
|
6
|
20
|
7
|
40
|
8
|
80
|
9
|
160
|
10
|
320
|
11
|
640
|
12
|
1280
|
13
|
1500
|
14
|
1750
|
15
|
2000
|
16
|
2250
|
17
|
2500
|
18
|
2750
|
19
|
3000
|
20
|
3250
|
21
|
3500
|
22
|
3750
|
23
|
4000
|
24
|
4250
|
25
|
4500
|
26
|
4750
|
27
|
5000
|
28
|
5250
|
29
|
5500
|
30
|
5750
|
31
|
6000
|
32
|
6250
|
33
|
6500
|
34
|
6750
|
35
|
7000
|
36
|
7250
|
|
Requisites:
|
Dex 12, Int
17
|
Alignment:
|
any L
|
HD/level:
|
d6
|
Weapon Prof.:
|
5+level/2
|
To Hit Table:
|
War
|
Groups:
|
War, Rogue
|
Complexity:
|
CF=2
|
|
|
Saving Throws:
|
|
PPD:
|
level+5
|
RSW:
|
level+3
|
PP:
|
level+4
|
BW:
|
level+3
|
Spell:
|
level+2
|
Fort:
|
level+2
|
Reflex:
|
level+3
|
Will:
|
level+1
|
Level
1 ¶: 1P, 1 living monster: Target is Skinned (no save, WR to resist). A skinned
monster loses all racial defensive effects and cannot take V actions. You
get the skin of the relevant monster.
|
Level 1: +1+(LVL/3) revive
slots, only for Mounts or Animal Companions.
|
Level 2: 1F, spend 100xDL gp:
Create a revived mount/animal companion from a monster you have skinned.
|
Level 3: 1F: Lend a revived mount or animal
companion to another PC.
|
Level 7: Rogue
Taxidermy: You may skin non-living monsters.
|
Level 9 ¶: 1P, 1 living monster: Target is Capital S Skinned
(no save, ½ WR to resist). A Capital S skinned monster loses all defensive
effects and cannot take P or V actions. You get the skin of the relevant
monster.
|
Level 12: Anthropomorphic Taxidermy: 1F: Alter a revived mount/animal
companion to also be humanoid.
|
Lvl
|
Ability | -50% | -100% | -150%
|
Act
|
Base
|
Penalty
|
Bonus
|
1
|
Appraisal: Monetary Value | XP Value |
Multiplier & Ego & Alignment | Know History
|
M
|
10
|
Int-13
|
Int-15
|
1
|
Disguise Other | Alter
Appearance Other
|
M
|
25
|
Chr-11
|
Chr-13
|
1
|
Impersonation
(Physical/Personality/Mannerisms)
|
-
|
10
|
Chr-10
|
Chr-12
|
1
|
Know Visual History |
Object Reading | Identify | Legend Lore
|
0 | M
|
0
|
Wis-15
|
Wis-17
|
1
|
Legend Lore | Identify
| Object Reading | Know Visual History
|
0 | M
|
0
|
Int-15
|
Int-17
|
1
|
NaturalR (NR) | NecromancyR (aNR) (1% = 1%) ( || cover all in group)
|
-
|
0
|
Con-9
|
Con-25
|
1
|
Summon Animals
|
V
|
0
|
Chr-9
|
Chr-12
|
2
|
Deeppockets | Vanish | Rope Trick ||| I'm Gone (to my own
Pocket Plane)
|
M
|
0
|
Int-8
|
Int-20
|
4
|
Contortion Other |
Elasticity Other | Become Liquid-Form Other
|
VM
|
10
|
Dex-10
|
Dex-14
|
5
|
Immune to pain Other. Target can stay conscious (but cannot be offensive)
at up to -LVL hp.
|
V
|
10
|
Int-10
|
Int-16
|
8
|
Aura Alteration Other |
Unknowable Alignment Other|| Unknowable Truename
Other
|
M
|
10
|
Chr-15
|
Chr-19
|
|
|
|