Teletubby

Level

KXP

1

0

2

2.5

3

5

4

10

5

20

6

40

7

80

8

160

9

320

10

500

11

750

12

1000

13

1250

14

1500

15

1750

16

2000

17

2250

18

2500

19

2750

20

3000

21

3250

22

3500

23

3750

24

4000

25

4250

26

4500

27

4750

28

5000

29

5250

30

5500

31

5750

32

6000

33

6250

34

6500

35

6750

36

7000

Requisites:

Con 15, Chr 15

Alignment:

Any N

HD/level:

&d10

Weapon Prof.:

0+level

To Hit Table:

Mon

Save Table:

Mon

Groups:

Monster

CF:

3

                

Each Level: Get your LVL in Teletubby picks (see next page). Most Teletubby’s cost more than one pick. You have the abilities of the types you pick. You may save picks to get a bigger type later. Some can be taken more than once, each "+" based ability gives only +1 more per additional. Non-"+" based abilities may or may not stack; check with the DM.

Free language proficiency in Gibberish.

Level 1 ¶: 1M: Summon a DL=(LVL+2)/3 monster (type Teletubby). You gain the abilities that type grants as long as you have that summon.

Level 1: Tubbyvision: Stomach’s P: Breathe television (dmg=curr. hp, save ½ ).

Level 5: Tubbytronic Superdome: 1M: Magnificent Mansion as spell except appears as earthen house implanted in the ground and accessed through a hole at the top.

Level 9: You may use your Teletubby picks as Master Monster picks instead.

# Picks

Teletubby Type

Effect

3

Tinky Winky

Free Red Bag that acts as an infinite portable hole.

1

Dipsy

Free Dalmatian print Hat with +LVL AC and 1V: Alter self.

2

Laa-Laa

Free Ball with 1M: Cast a SL=LVL “sphere” spell.

4

Po

Free Scooter (lvl1: Dim Door, lvl6: TWE, lvl18: Escape to/from Tellytubbyland).

5

Noo-Noo

Free Intelligent Magic Item that can act as a familiar, animal companion, or mount with “1V: Vacuum items off the floor.”

6

Voice Trumpets

Magic Mouth cont., 1M: Create a [x1] Special, and 0, 3/d: Ban a named ability.

7

Sun Baby

1F, 2/reset: Reset party.

1

Rabbits

1M: Summon a DL=LVL Animal of type brown rabbit.