The True Man

Level

KXP

Spells
123 456 789

1

0

100 --- ---

2

30

200 --- ---

3

60

210 0-- ---

4

120

320 0-- ---

5

240

421 00- ---

6

480

422 00- ---

7

960

432 100 ---

8

1500

433 200 ---

9

2000

433 210 0--

10

2500

443 220 0--

11

3000

444 330 0--

12

3500

444 441 00-

13

4000

555 442 00-

14

4500

555 442 100

15

5000

555 552 100

16

5500

555 553 210

17

6000

555 553 320

18

6500

555 553 321

19

7000

555 553 331

20

7500

555 554 332

21

8000

555 554 442

22

8500

555 555 443

23

9000

555 555 553

24

9500

555 555 554

25

10000

555 555 555

26

10500

666 655 555

27

11000

666 666 655

28

11500

666 666 666

29

12000

777 766 666

30

12500

777 777 766

31

13000

777 777 777

32

13500

888 877 777

33

14000

888 888 877

34

14500

888 888 888

35

15000

999 988 888

36

15500

999 999 999

quote-a-true-gentleman-is-one-who-is-never-unintentionally-rude-oscar-wilde-335248Requisites:

All stats 14, Wis 20

Alignment:

Any

HD/level:

&++d8

Weapon Prof.:

3+level/3

To Hit Table:

+level-1

Save Table:

5+level

Groups:

Maxi, Pri

--1 TH or --1 saves means to shift the natural die roll by 1. This means a 20 is no longer an automatic success, and automatic failures occur more often.

Knows Priest and Truenamer3 spells.

Each Level: ++1 AC (adds your armor base AT again).

Each Level: ++1 Saves.

Each Level: ++1 to hit.

Each Level: ++1 damage (this adds +1 base die of damage).

Each Level: Everyone has --1 TH vs. you.

Each Level: Everyone has --1 saves vs. your effects.

Each Level: ++1 to d20 and +1d12 effect with Turning.

Level 1: Immune Erase Truename.

Level 1: Know "Truespeak" (the original true language of the multiverse).

Level 3: True Seeing (continuous).

Level 5: 1M, LVL/d: True Strike one target (Target’s next attack is at +20 TH).

Level 7: Know Enemies’ Truename continuous.

Level 9: 1M or 1D, LVL/d: True Resurrection one target. You may target yourself. (As resurrection, plus remains aren't needed).