Level
|
KXP
|
1
|
0
|
2
|
3.4
|
3
|
6.8
|
4
|
13.6
|
5
|
34
|
6
|
68
|
7
|
136
|
8
|
255
|
9
|
476
|
10
|
986
|
11
|
1496
|
12
|
2006
|
13
|
2516
|
14
|
3026
|
15
|
3536
|
16
|
4046
|
17
|
4556
|
18
|
5066
|
19
|
5576
|
20
|
6086
|
21
|
6596
|
22
|
7106
|
23
|
7616
|
24
|
8126
|
25
|
8636
|
26
|
9146
|
27
|
9656
|
28
|
10166
|
29
|
10676
|
30
|
11186
|
31
|
11696
|
32
|
12206
|
33
|
12716
|
34
|
13226
|
35
|
13736
|
36
|
14246
|
|
Race Adjustments:
|
Str
|
Dex
|
Con
|
Int
|
Wis
|
Chr
|
Cml
|
AT
|
hp
|
TH
|
Div
|
+0
|
+4
|
+0
|
+4
|
+0
|
+0
|
&-6
|
+5
|
+0
|
+0
|
÷1
|
|
|
Requisites:
|
Dex 16, Int 14, Race Slots 1, Class Slots 2
|
Alignment:
|
not N
|
HD/level:
|
& +d12
|
Weapon Prof.:
|
5+level/2
|
To Hit Table:
|
+level
|
Save Table:
|
+(level+2)/2
|
Groups:
|
Monster, Archetype, Warrior
|
Complexity:
|
CF=3
|
Considered a "De-skinned" race. Severe Allergy to smoke. Attraction to sheep.
|
Bar Dex. Can purchase Extra Bar Dex for 6 slots.
|
Always has Halflife weapons at any tech level of the game. Ammo costs (dmg/10)gp per shot.
|
Level 1: Firetalk: Clairaudience continuous (can speak back).
|
Level 1: LVL slots in tracking. Free Quickdraw Feat.
|
Level 1: Zippered Skin Suit: 1V: Disguise.
|
Level 1: Thriller: 1M: Summon CL DL=LVL/2 Zombies(+1 slot).
|
Level 3: +1 Animal Companion, or Mount slot in Sheep.
|
Level 3: 1M: Duplicate a SL=LVL/2(round down) Ovinomancy spell.
|
Level 3: Flesh Sceptor: Gets a free flesh sceptor (L, double weapon, 1d8, 1d8/x3, stun brand).
|
Level 5: Flesh Lair: 1M: large Rope Trick of type flesh with spinctor opening and tongue rope.
|
Level 9: Ominous Red Button!!: 1P: One target Capital S slain (PPD save. If smoking, no save, no IR).
|
Level 18: Respawn: +1D action and 1D: Resurrect.
|
Halflife Weapon
|
Size
|
#Att
|
Base dmg
|
Critical
|
Notes
|
Cost(gp) |
Crowbar
|
M
|
3/1
|
10pts [melee]
|
20/x3
|
Makes intimidating “Ping” sound.
|
2 |
Grenade, shrapnel 40mm
|
S
|
1/1
|
100pts [group]
|
none
|
Damage is shards. Must be shot.
|
1000 |
Grenade, fragmentation
|
S
|
1/1
|
100pts [group]
|
none
|
Range is Medium. Must be thrown.
|
1000 |
Explosive, SachelCharge
|
S
|
1S
|
150pts [group]
|
none
|
Range is Close, Alt. fire drops 2.
|
1500 |
Explosive, Trip Mine
|
S
|
1/1
|
150pts [group]
|
none
|
Explodes when line is tripped. Can be placed anywhere (ex; Creatures)
|
1500 |
Handgun, medium, semi auto (Glock 9mm)
|
S
|
2/1
|
8pts
|
20/x3
|
Alt. fire is 4/1 and not usable til next round.
|
2000 |
Handgun, medium, (.357)
|
M
|
1/1
|
40pts
|
20/x3
|
Alt. fire gives (double range).
|
3000 |
Rifle, shotgun (SPAS-12gage)
|
M
|
1/1
|
30pts[cone]
|
17-20/x3
|
Alt. fire is 60pts & uses double ammo.
|
2000 |
Rifle, full auto (MP5)
|
M
|
3/1
|
5pts
|
20/x3
|
Alt. fire shoots grenades 1/1.
|
4500 |
Crossbow
|
S
|
2/1
|
50pts
|
19-20/x3
|
Range is Long. Alt. fire double range 1/1, Slay branded.
|
1000 |
Guass Gun(TAU)
|
M
|
2/1
|
20pts
|
18-20/x3
|
Range is 20’. Alt. fire 100’ 1/1, 1d10*13pts, 1P, one attack: fly 100’.
|
2000 |
Rocket Launcher (LAW)
|
L
|
1/1
|
100pts [group]
|
none
|
Range is Long. Alt. fire does homing(goes around corners)
|
10000 |
Gluon Gun
|
M
|
1/1
|
14pts/sec [line]
|
none
|
Dmg is Disintegration. Dmg is 84/r.
|
8500 |
Hivehand
|
M
|
8/r*
|
8pts (no resist)
|
none
|
*-regens 1/s.
|
8000 |
Snark
|
S
|
3/r*
|
10pts/5pts expl.
|
none
|
*-move with target, explode after 2s.
|
1500 |
|
|