Wemic the Sly2

Level

KXP

1

0

2

3.25

3

6.5

4

13

5

26

6

52

7

104

8

195

9

360

10

660

11

970

12

1440

13

1910

14

2380

15

2850

16

3320

17

3790

18

4260

19

4730

20

5200

21

5670

22

6140

23

6610

24

7080

25

7550

26

8020

27

8490

28

8960

29

9430

30

9900

31

10370

32

10840

33

11310

34

11780

35

12250

36

12720

Race Adjustments:

 

Str

Dex

Con

Int

Wis

Chr

Cml

AT

hp

TH

Div

+4

+5

+1

+0

-5

-1

+0

+0

+0

+0

÷1

 

 

Requisites:

Str 9, Dex 9

 

Race Slots 1, Class Slots 2

Alignment:

NE

HD/level:

1-6: d10+d6, 7+:d6

Weapon Prof.:

4+level/3

To Hit Table:

War

Saves:

Rog

Groups:

War, Rog, Archetype

Complexity:

CF=2, GF=2

 

Wemic the Sly was a part of the Group of Four. He stands 4’-6” and was 180lbs. His travels led him to Dragon Mountain, Undermountain, and the Outer Planes. He always had a flair for dramatic actions within combat and even when delivering the killing blow to an unsuspecting victim.

Race as Dwarf.  +Con*2/7 magic/poison saves; +1 TH/+4 AC vs. giant-class; stonecunning.

40 rogue Points/level.  Irresistible attraction to magical Girdles.

Level 1: Free Group of Four clan patch (+1/+1 AC/saves, +2 nonweapons).

Level 1: Gain "Thieves' Cant" language.

Level 12: +1 Free Girdle of Masculinity to Femininity. It is immediately equipped. You become pregnant and deliver a healthy half-dwarf baby boy. A Planetar is summoned and Limited Wishes a temporary Girdle of Femininity to Masculinity which changes you back.

Lvl

Thief Ability | -50% | -100% | -150%

Act

Base

Penalty

Bonus

1

Pick Pockets/Shoplifting | Palm | Present

P

15

Dex-12

Dex-16

1

Open/Close Locks: Mech. | Magic/Psi | OutPhase

VM

10

Dex-11

Dex-15

1

Find/Remove Traps: Mech. | Magic/Psi | OutPhase | Pro.

M

5

Dex-12

Dex-17

1

Move Silently || Immovability

V

10

Dex-13

Dex-16

1

Hide in Shadows || Meld in Shadows/Mirrors

V

5

Dex-11

Dex-16

1

Climb Walls | Climb Overhangs | Climb Upside Down

V

60

Str-9

Str-13

1

Backstab (each 40% = x1) (increases 10/level)

0

70

Int-6

Int-20

4

Read Languages | Decipher Code

M

0

Int-9

Int-14

4

Deeppockets | Vanish

M

10

Int-6

Int-18

8

Read Magic (Wizard/Priest) ||| Read Magic (Concordant)

M

15

Int-13

Int-15

9

Find/Remove Tricks: x1 multiplier || x2 multiplier ||| x3 multiplier (| do this 90' away)

M

5

Dex-18

Dex-25