Random Class Adjectives
Random generated class adjectives.
Random Class Adjectives
| Random CF=1 Class Adjectives | ||||
|---|---|---|---|---|
| This system allows you to tweak your class in various ways. There is a requisite for each adjective. If you have multiple requisites in the same stat (due to already having a requisite in that stat from your class, or from picking multiple Class Adjectives), use the following formula: New Requisite = (Highest Requisite) + (2nd Highest Requisite)/2 + (3rd Highest Requisite)/3 + …rounded up. These Class Adjectives also adjust your XP Divisor. Add all of your XP Divisors together from Race, Racial Adjectives, and Class Adjectives. This is what you divide your XP by when you get XP. All of these divisors are lowered by 0.5 per level starting with level 9. | ||||
| No. | Category | Class Adjective | Req. | XP Div. |
| 1 | Alignment | Alignment: AW (Overwrite to 1 other class) | (Int, Cml, Str) 19 | &÷0.1 |
| 2 | Alignment | Alignment: any (Overwrite to all other classes) | (none) | &÷0.4 |
| 3 | Alignment | Alignment: non-T | Wis/Chr/Str 11 | &÷0.6 |
| 4 | Alignment | Alignment: AW (Overwrite to 1 other class) | Chr, Wis, Dex 17 | &÷0.6 |
| 5 | BarStats | Bar Str | Any 11 | &÷0.1 |
| 6 | BarStats | Extra Bar Wis | Wis/Chr/Str 11 | &÷0.2 |
| 7 | BarStats | Extra Bar Con | (Con, Dex, Chr, Str) 14 | &÷0.4 |
| 8 | BarStats | Extra Bar Con | Any 7 | &÷0.8 |
| 9 | CL | +1 limited CL | Any 19 | &÷0.1 |
| 10 | CL | +1 CL | (Con, Dex, Chr, Str) 14 | &÷0.1 |
| 11 | CL | +1 CL | Con 15 | &÷0.1 |
| 12 | CL | +1 limited CL | (Wis, Int, Con) 11 | &÷0.7 |
| 13 | CL | +1 CL | That class's highest Req. | &÷0.8 |
| 14 | HD | HD/level: Add 1 to number of dice. This can be taken multiple times | (Wis, Int, Con) 11 | &÷0.1 |
| 15 | HD | HD/level: 2m0(normal chr bonus squared). Overwrites existing rating | (Wis, Int, Con) 11 | &÷0.3 |
| 16 | HD | HD/level: Add 1 to number of dice. This can be taken multiple times | Dex/Str/Con 11 | &÷0.5 |
| 17 | HD | HD: +1 HD at first level. Gives 1 extra HD at the indicated level. This can be taken at most three times | Con 15 | &÷0.6 |
| 18 | HD | HD: +1 HD at second level. Gives 1 extra HD at the indicated level. This can be taken at most three times | Dex/Str/Con 11 | &÷0.7 |
| 19 | HD | HD: +1 HD at third level. Gives 1 extra HD at the indicated level. This can be taken at most three times | (Wis, Int, Cml, Con) 16 | &÷0.8 |
| 20 | Innates | 1M, 1/d: Add 1 instance(s) of Vulnerability to an innate ability from a Psionicist source | Con 18 | &÷0.1 |
| 21 | Innates | 1F, 1/reset: +[x1] the save DC(s) of an innate ability from a Wizard source | Chr/Cml/Str 14 | &÷0.1 |
| 22 | Innates | 1P, 1/w: Add 1 targets to an innate ability from a Rogue source | Any 11 | &÷0.3 |
| 23 | Innates | 1M, 1/w: +[x1] the save DC(s) of an innate ability from a Warrior source | That class's highest Req. | &÷0.3 |
| 24 | Innates | 1F, 1/d: Add 1 targets to an innate ability from a Warrior source | (Con, Wis, Cml, Int) 18 | &÷0.5 |
| 25 | ML | +1 limited ML. External bonus, so Twilighting still applies if you gain an SL early | Con 17 | &÷0.1 |
| 26 | ML | +1 limited ML. External bonus, so Twilighting still applies if you gain an SL early | That class's highest Req. | &÷0.6 |
| 27 | ML | +1 limited ML. External bonus, so Twilighting still applies if you gain an SL early | (Int, Cml, Con) 18 | &÷0.7 |
| 28 | Other | Get a ''Level:'' ability in your class 26 levels early (this can be taken multiple times) | Any 11 | &÷0.1 |
| 29 | Other | This class gives an extra +1 stat point(s) per level. | That class's highest Req. | &÷0.4 |
| 30 | Other | Get a ''Level:'' ability (your level+1 or less) in another class in same group (can't take multiple) | Chr, Wis, Dex 17 | &÷0.7 |
| 31 | Other | Distribute -2 to stat requirements (Str, Dex, Con, etc.; HNCL costs the same) | Wis/Con/Chr 6 | &÷0.8 |
| 32 | Other | Get a ''Level:'' ability in your class 26 levels early (this can be taken multiple times) | Wis/Chr/Str 11 | &÷0.8 |
| 33 | Other | This class gives an extra +1 stat point(s) per even level. | (Int, Cml, Str) 19 | &÷0.8 |
| 34 | Priest | Turning Undead for the first 2 groups(s) you affect this reset cost 1/2V action | (that stat) 16 | &÷0.2 |
| 35 | Priest | Get three GGL ''level:'' ability(s) 2 levels early. | Dex/Str/Con 11 | &÷0.4 |
| 36 | Priest | You have an additional 10 percent chance to Divine Intervention | (none) | &÷0.5 |
| 37 | Psionicist | Material componenting for the first 2 power(s) you use this reset cost 1/2V action | (that stat) 16 | &÷0.1 |
| 38 | Psionicist | +10 PSPs per level | Wis/Con/Chr 6 | &÷0.3 |
| 39 | Psionicist | Material componenting for the first 2 power(s) you use this reset cost 1/2V action | Cml/Str/Wis 14 | &÷0.5 |
| 40 | Psionicist | 1M, 1/reset: Astral Constructs/Destructs/etc you control can activate abilities as 1 DL's higher | Any 7 | &÷0.5 |
| 41 | Psionicist | You have +1 extra slots for Astral Constructs/Destructs/etc. | That class's highest Req. | &÷0.5 |
| 42 | Psionicist | 1P, 1/reset: Astral Constructs/Destructs/etc you control can activate abilities as 1 DL's higher | That class's highest Req. | &÷0.6 |
| 43 | Psionicist | Material componenting for the first 2 power(s) you use this reset cost 1/2V action | That class's highest Req. | &÷0.7 |
| 44 | PsiPowers | Specialization, Discipline/Frequency (all others opposite). This is in addition to what you already get | Int/Con/Cml 5 | &÷0.2 |
| 45 | PsiPowers | Half cost discount by spending single power slots | Any 20 | &÷0.2 |
| 46 | PsiPowers | Bonus powers based on Chr. Cannot get double bonus from one stat, but you can get bonuses from two (or more) different stats | (Str, Int, Cml) 13 | &÷0.2 |
| 47 | PsiPowers | Specialization, Discipline/Frequency (all others opposite). This is in addition to what you already get | Any 7 | &÷0.3 |
| 48 | PsiPowers | Specialization, Discipline/Frequency (all others opposite). This is in addition to what you already get | That class's highest Req. | &÷0.3 |
| 49 | PsiPowers | Half cost discount by spending double power slots | (none) | &÷0.3 |
| 50 | PsiPowers | Bonus powers based on Chr. Cannot get double bonus from one stat, but you can get bonuses from two (or more) different stats | (Int, Cml, Str) 19 | &÷0.5 |
| 51 | PsiPowers | Single Discipline/Frequency Robe. This lets you cast a school/sphere as if it was 1 SL lower. External bonus, so Twilighting still applies | (Con, Dex, Chr) 6 | &÷0.8 |
| 52 | PsiPowers | Specialization, Discipline/Frequency (4opposite). This is in addition to what you already get | (Int, Cml, Str) 19 | &÷0.9 |
| 53 | Rogue | One ''Any Rogue 19'' pick(s)(downgradeable) | Chr/Cml/Str 14 | &÷0.5 |
| 54 | Rogue | One ''Any Rogue 29'' pick(s) each level(downgradeable) | That class's highest Req. | &÷0.6 |
| 55 | Rogue | +[x1] to backstorm | (none) | &÷0.8 |
| 56 | Rogue | +[x1] to backstab | (none) | &÷0.9 |
| 57 | Rogue | +[x1] to backstab | That class's highest Req. | &÷0.9 |
| 58 | Saves | Saves as Rogx2. Overwrites existing rating | Wis/Con/Chr 6 | &÷0.1 |
| 59 | Saves | Saves as Rogx2. Overwrites existing rating | Dex 11 | &÷0.1 |
| 60 | Saves | Saves as 2xFtr0. Overwrites existing rating | (that stat) 20 | &÷0.8 |
| 61 | Saves | Saves: +1 category(s). This gives you an extra category to pick saves from. Add the cost for the save category to this cost | Any 7 | &÷0.9 |
| 62 | Spells | Channeling by spending single spell slots. Any memorized spell you have when channeled may cast without losing it from your memorization (i.e. can repeat cast spells you have memorized) | (Con, Wis, Chr, Str) 21 | &÷0.1 |
| 63 | Spells | Specialization, School/Sphere (5opposite). This is in addition to what you already get | That class's highest Req. | &÷0.1 |
| 64 | Spells | Bonus spells based on Str. Cannot get double bonus from one stat, but you can get bonuses from two (or more) different stats | Int/Con/Cml 5 | &÷0.3 |
| 65 | Spells | Channeling by spending half spell slots. Any memorized spell you have when channeled may cast without losing it from your memorization (i.e. can repeat cast spells you have memorized) | (that stat) 20 | &÷0.3 |
| 66 | Spells | Channeling by spending single spell slots. Any memorized spell you have when channeled may cast without losing it from your memorization (i.e. can repeat cast spells you have memorized) | (that stat) 16 | &÷0.4 |
| 67 | Spells | Bonus spells based on Str. Cannot get double bonus from one stat, but you can get bonuses from two (or more) different stats | (Dex, Str, Int) 10 | &÷0.5 |
| 68 | Spells | Channeling by spending double spell slots. Any memorized spell you have when channeled may cast without losing it from your memorization (i.e. can repeat cast spells you have memorized) | Any 11 | &÷0.5 |
| 69 | Spells | Bonus spells based on Con. Cannot get double bonus from one stat, but you can get bonuses from two (or more) different stats | Chr/Cml/Str 14 | &÷0.5 |
| 70 | Spells | Channeling by spending half spell slots. Any memorized spell you have when channeled may cast without losing it from your memorization (i.e. can repeat cast spells you have memorized) | Any 14 | &÷0.6 |
| 71 | Spells | Use a Rogue spell progression you know instead. Pick a class in this group you want to have the progression of | Con 17 | &÷0.6 |
| 72 | Spells | Channeling by spending double spell slots. Any memorized spell you have when channeled may cast without losing it from your memorization (i.e. can repeat cast spells you have memorized) | (Con, Dex, Chr, Str) 14 | &÷0.6 |
| 73 | Spells | Bonus spells based on Str. Cannot get double bonus from one stat, but you can get bonuses from two (or more) different stats | (that stat) 15 | &÷0.6 |
| 74 | Spells | Use a Wizard spell progression you know instead. Pick a class in this group you want to have the progression of | (that stat) 20 | &÷0.8 |
| 75 | Spells | Use a Warrior spell progression you know instead. Pick a class in this group you want to have the progression of | (none) | &÷0.8 |
| 76 | Spells | Bonus spells based on Str. Cannot get double bonus from one stat, but you can get bonuses from two (or more) different stats | (Con, Wis, Cml, Int) 18 | &÷0.8 |
| 77 | Spells | Channeling by spending double spell slots. Any memorized spell you have when channeled may cast without losing it from your memorization (i.e. can repeat cast spells you have memorized) | (that stat) 20 | &÷0.9 |
| 78 | ToHit | To Hit as &2xPri. Adds to existing rating | Chr, Wis, Dex 17 | &÷0.1 |
| 79 | ToHit | To Hit as &Prix3. Adds to existing rating | Wis 11 | &÷0.1 |
| 80 | ToHit | To Hit as 3xFtr0. Overwrites existing rating | Wis/Chr/Str 11 | &÷0.2 |
| 81 | ToHit | To Hit as Psix3. Overwrites existing rating | (Wis, Chr, Con, Str) 16 | &÷0.4 |
| 82 | ToHit | To Hit as 2xPri. Overwrites existing rating | (none) | &÷0.5 |
| 83 | ToHit | To Hit as Psi. Overwrites existing rating | (none) | &÷0.5 |
| 84 | ToHit | To Hit as 2xM-U0. Overwrites existing rating | Wis 6 | &÷0.6 |
| 85 | ToHit | To Hit as Mon. Overwrites existing rating | (none) | &÷0.8 |
| 86 | Warrior | Attacks as Spec Non-War | (Cml, Chr, Wis, Con) 6 | &÷0.2 |
| 87 | Warrior | Specialization bonus(es) gives +1 per slot | (Dex, Str, Int) 10 | &÷0.2 |
| 88 | Warrior | Attacks as Spec Barb1/Cav1 | (none) | &÷0.4 |
| 89 | Warrior | Specialization bonus(es) gives +1 per slot | Con 18 | &÷0.8 |
| 90 | Wizard | Negative spell adjs cost 1 spell level(s) less | That class's highest Req. | &÷0.4 |
| 91 | Wizard | Get two Familiar ''level:'' ability(s) 2 levels early. | Con 18 | &÷0.4 |
| 92 | Wizard | Positive spell adjs cost 1 spell level(s) less | (that stat) 15 | &÷0.5 |
| 93 | Wizard | Get three Familiar ''level:'' ability(s) 2 levels early. | (Con, Wis, Chr) 13 | &÷0.8 |
| 94 | Wizard | Your summoned creatures attack as 1 DL(s) higher. | Dex 11 | &÷0.9 |
| 95 | Wizard | Get three Familiar ''level:'' ability(s) 2 levels early. | (that stat) 13 | &÷0.9 |
| 96 | Wizard | Positive spell adjs cost 1 spell level(s) less | Any 19 | &÷0.9 |
| 97 | WpnProf | WpnProf: 7 + 2*level/3 | Con 17 | &÷0.4 |
| 98 | WpnProf | WpnProf: 10 + 2*level | (Con, Wis, Chr) 13 | &÷0.6 |
| 99 | WpnProf | WpnProf: 1 + 2*level | (Con, Dex, Chr, Str) 14 | &÷0.8 |
| 100 | WpnProf | WpnProf: 10 + level/5 | (Con, Wis, Chr) 13 | &÷0.9 |