Negative ED Status Effects

No.

Name

SEL

Effect

1

DeD4-ed

2

If you would roll a d4, roll half that many instead. Add results. CF=5+: Extra instances stack exponentially.

2

DeSaddled

3

If you would gain a mount from an internal source, gain half that much instead. CF=5+: Extra instances stack exponentially.

3

DeStirruped

3

If you would gain a mount from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

4

DeLearned

3

If you would gain skill points from an internal source, gain half that much instead. CF=5+: Extra instances stack exponentially.

2

DePracticed

3

If you would gain skill points from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

3

DeD6-ed

3

If you would roll a d6, roll half that many instead. Add results. CF=5+: Extra instances stack exponentially.

1

DeChained

4

If you would apply a resistance, apply it half instead. CF=5+: Extra instances stack exponentially.

2

DeFeted

4

If you would gain a feat from an internal source, gain half that much instead. CF=5+: Extra instances stack exponentially.

3

DeFeated

4

If you would gain a feat from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

4

DeMedicined

4

If you would gain a hp bonus from an internal source, gain half that much instead. CF=5+: Extra instances stack exponentially.

5

DeVitaled

4

If you would gain a hp bonus from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

6

DeFurthered

4

If you would gain a movement bonus from an internal source, gain half that much instead. CF=5+: Extra instances stack exponentially.

7

DeBoosted

4

If you would gain a movement bonus from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

8

DeBuddied

4

If you would gain an animal companion from an internal source, gain half that much instead. CF=5+: Extra instances stack exponentially.

9

DeCompanioned

4

If you would gain an animal companion from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

10

DePooled

4

If you would gain PSPs from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

11

DeReservoired

4

If you would gain PSPs from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

12

DeGirded

4

If you would make a skill/ability check, make half that many instead. Pick the result. CF=5+: Extra instances stack exponentially.

13

DeVolleyed

4

If you would make a ranged attack, make half that many instead. CF=5+: Extra instances stack exponentially.

14

DeD8-ed

4

If you would roll a d8, roll half that many instead. Add results. CF=5+: Extra instances stack exponentially.

15

DeMovmented

4

If you would take a V action, take half that many instead. CF=5+: Extra instances stack exponentially.

1

DeSplittered

5

If you would deal dmg, deal half that much instead. CF=5+: Extra instances stack exponentially.

2

DePrayed

5

If you would gain a GGL pick from an internal source, gain half that much instead. CF=5+: Extra instances stack exponentially.

3

DeDivined

5

If you would gain a GGL pick from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

4

DeGeared

5

If you would gain a kit from an internal source, gain half that much instead. CF=5+: Extra instances stack exponentially.

5

DeKitted

5

If you would gain a kit from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

6

DeSupported

5

If you would gain a save bonus from an internal source, gain half that much instead. CF=5+: Extra instances stack exponentially.

7

DeBolstered

5

If you would gain a save bonus from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

8

DePointed

5

If you would gain a to hit bonus from an internal source, gain half that much instead. CF=5+: Extra instances stack exponentially.

9

DeAimed

5

If you would gain a to hit bonus from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

10

DeRamparted

5

If you would gain an AC bonus from an internal source, gain half that much instead. CF=5+: Extra instances stack exponentially.

11

DeBulwarked

5

If you would gain an AC bonus from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

12

DeAccustomed

5

If you would gain SLs from an internal source, gain half that much instead. CF=5+: Extra instances stack exponentially.

13

DeAttuned

5

If you would gain SLs from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

14

DeSteeled

5

If you would make a saving throw, make half that many instead. Pick the result. CF=5+: Extra instances stack exponentially.

15

DeFocused

5

If you would make an melee attack, make half that many instead. CF=5+: Extra instances stack exponentially.

16

DeSpurred

5

If you would move, move half that much instead. CF=5+: Extra instances stack exponentially.

17

DeD10-ed

5

If you would roll a d10, roll half that many instead. Add results. CF=5+: Extra instances stack exponentially.

18

DePhysicaled

5

If you would take a P action, take half that many instead. CF=5+: Extra instances stack exponentially.

19

DeStandarded

5

If you would take an S action, take half that many instead. CF=5+: Extra instances stack exponentially.

1

DeConditioned

6

If you would apply a positive status effect, apply it half instead. CF=6+: Extra instances stack exponentially.

2

DeEchoed

6

If you would gain a duration on an effect, it lasts half as long. CF=5+: Extra instances stack exponentially.

3

DeAcquainted

6

If you would gain a familiar from an internal source, gain half that much instead. CF=5+: Extra instances stack exponentially.

4

DeFamiliared

6

If you would gain a familiar from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

5

DeProportioned

6

If you would gain a stat bonus from an internal source, gain half that much instead. CF=6+: Extra instances stack exponentially.

6

DeRatioed

6

If you would gain a stat bonus from an external source, gain half that much instead. CF=6+: Extra instances stack exponentially.

7

DeRefined

6

If you would gain rogue points from an internal source, gain half that much instead. CF=5+: Extra instances stack exponentially.

8

DeHoned

6

If you would gain rogue points from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

9

DeComponented

6

If you would material component a spell, material component it half instead. CF=6+: Extra instances stack exponentially.

10

DeD12-ed

6

If you would roll a d12, roll half that many instead. Add results. CF=5+: Extra instances stack exponentially.

11

DeMentalled

6

If you would take an M action, take half that many instead. CF=5+: Extra instances stack exponentially.

12

DeInvoked

6

If you would use a class ability, use it half that many instead. CF=5+: Extra instances stack exponentially.

13

DeArtificed

6

If you would use an item ability, use it half that many instead. CF=5+: Extra instances stack exponentially.

14

DeAppendaged

6

If you would gain a limb from an internal source, gain half that many instead. CF=5+: Extra instances stack exponentially.

15

DeLimbed

6

If you would gain a limb from an external source, gain half that many instead. CF=5+: Extra instances stack exponentially.

1

DeWeaved

7

If you would cast a spell, cast it half that many instead. CF=5+: Extra instances stack exponentially.

2

DeConjured

7

If you would gain a subordinate from an internal source, gain half that many instead. CF=6+: Extra instances stack exponentially.

3

DeLegioned

7

If you would gain a subordinate from an external source, gain half that many instead. CF=6+: Extra instances stack exponentially.

4

DeD20-ed

7

If you would roll a d20, roll half that many instead. Add results. CF=5+: Extra instances stack exponentially.

5

DeFreeed

7

If you would take a Z action, take half that many instead. CF=5+: Extra instances stack exponentially.

6

DeManifested

7

If you would use a psi power, use it half that many instead. CF=5+: Extra instances stack exponentially.

1

DeEdged

8

If you would score a critical, apply its multiplier half instead. CF=5+: Extra instances stack exponentially.

2

DeFulled

8

If you would take an F action, take half that many instead. CF=5+: Extra instances stack exponentially.

3

DeSpirited

8

If you would take an X action, take half that many instead. CF=5+: Extra instances stack exponentially.

4

DeActivated

8

If you would use an innate ability, use it half that many instead. CF=5+: Extra instances stack exponentially.

1

DeResetted

9

If you would benefit from a reset, benefit from half that many instead. CF=6+: Extra instances stack exponentially.

2

DeSequentialed

9

If you would gain a segment from an internal source, gain half that many instead. CF=6+: Extra instances stack exponentially.

3

DeTemporalled

9

If you would gain a segment from an external source, gain half that many instead. CF=6+: Extra instances stack exponentially.

4

DeBanked

9

If you would gain gp from an external award, gain half as much in temporary gp lasting 1 rest instead. CF=5+: Extra instances stack exponentially.

5

DeGodlied

9

If you would take a G action, take half that many instead. CF=5+: Extra instances stack exponentially.

1

DeAffinitied

10

If you would apply a status effect to yourself, you may apply it to half as many other allies instead. CF=5+: Extra instances stack exponentially.

2

DeLedgered

10

If you would gain xp from an external award, gain half that much instead. CF=6+: Extra instances stack exponentially.

3

DeTempered

10

If you would take an action, take half that many instead. CF=6+: Extra instances stack exponentially.