Outer Planes Timeline

Key events and eras that shape the Great Wheel’s Outer Planes—from belief-forged beginnings to modern planar politics.

Year Event
Before TimeThe concept of alignment and belief coalesce into proto-planes; moral/ethical "directions" exist before maps do.
Mythic AgeThe Outer Planes stabilize into a ring of afterlives and ideascapes; petitioners begin arriving from mortal worlds.
Mythic AgeDivine realms form within planes; gods claim domains and shape planar geography through belief, worship, and war.
Mythic AgeBaator (Nine Hells) and the Abyss consolidate into major evil powers; the Blood War begins (date indeterminate).
Early AgesCelestia, Elysium, Arborea, and other upper planes formalize their celestial hierarchies and pathways.
Early AgesMechanus and the modron hierarchies establish planar routes and predictable cycles; lawful planar trade grows safer.
Early AgesYsgard, Limbo, and Pandemonium become "high-entropy" frontiers for exile, trial, and transformation.
Early AgesThe Outlands and the Spire become the neutral anchor for the Great Wheel; planar travel concentrates around the hub.
Ancient EraPlanar metropolises develop (including Sigil as the City of Doors); interplanar commerce becomes routine for elites.
Ancient EraAlignment-based factions, sects, and philosophical cults spread across the planes; belief becomes a weapon system.
Middle AgesThe Outer Planes enter "cold war" patterns: proxy conflicts on primes, cult expansion, and negotiated divine borders.
Middle AgesPlanar cartography and portal-key lore proliferate; gate-towns rise on the Outlands as staging points to each plane.
Planescape EraFaction influence peaks in Sigil and beyond; philosophical movements begin shaping policy, trade, and planar law.
Faction WarFactions implode into open conflict; the Lady of Pain intervenes, bans/dismantles factions, and forces a new status quo.
Post–Faction WarPower shifts from factions to guilds, cabals, mercantile blocs, and quiet divine proxies; portals remain the true currency.
Modern EraThe Blood War persists; planar travel continues under constant risk: portal politics, belief-engineering, and "friendly" heavens with strings attached.